Fixing Roblox Scripting Issues Add In-Game Console

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Summary

The BrickBit Community forum discussion centers on the need for an in-game console or F9 command for Roblox scripting to display errors and warnings, as the current lack of feedback makes debugging difficult. A brief tangent occurred regarding the underlying technology, mentioning Java and Lua, and the challenges of using AI tools for scripting assistance with limited information. The conversation also included some lighthearted, non-substantive replies.

Original Post

Because there is no output or warnings to let you know what youre mistaking you purely luck if you find the issue, atleast add a f9 or /console command ingame to see whats the issue inside of the code

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Do you know Java

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Because rn it runs on java until expa changes it to lua

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i use ai and the ai dosent know what to do with little info on js

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because it needs to know some data to make things

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so dw ur not falling behind

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Wym falling behind? :Blep5:

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didnt know what to reply with

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What type of logic is that :skull_sob:

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filler messege

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