CityPulse v1.1 Live — City Activity Update

Summary

RE:ENVISON CITY [FiveM]💰💸 announces CityPulse v1.1 which transforms the phone app into a city activity system. The update adds Live Right Now, district activity states, Fame and Heat reputation tracking, live notifications, NPC reaction behavior, and broadcast features like DJ sets and car meets to shape district momentum.

📱 CityPulse v1.1 Changelog

CityPulse v1.1 is now live.

This update pushes CityPulse further into being a real city activity system instead of just a phone app page. The goal for this update was to make the city feel more alive, make district momentum matter more, and connect player activity to the world around them.

✨ New

Added a Live Right Now section to the Feed so players can quickly see what the city is currently buzzing about
Added a true live activity system that can generate temporary city moments and surface them through CityPulse
Added district activity states so districts now feel more active, quiet, tense, rising, or exploding depending on what is happening there
Added player reputation mood tracking through Fame, Heat, district Hype, and district Trust
Added a CityPulse Status view so players can check their current district, district mood, Fame, Heat, and overall reaction state
Added ambient NPC reaction behavior so the city can respond differently to players depending on reputation and district conditions
Added live CityPulse notifications when fresh activity is created

🌆 Districts & World Activity

Districts now track and display:
Hype
Trust
current live activity count
recent activity count
district status label
Player activity now has a stronger connection to district momentum
The city can now reflect whether an area is calm, active, buzzing, or hot

📣 Broadcast Features

Players can now push city activity through the CityPulse broadcast menu with support for:

  • Live DJ Set
  • Car Meet
  • Sports Session
  • Beach Party
  • Nightlife Buzz

These broadcasts now feed into CityPulse more cleanly and help shape district momentum.

🧠 Reputation & Reactions

Improved Fame and Heat integration
Added district-based reaction evaluation
Added reputation mood states like:
Normal
Noticed
Celebrated
Uneasy
Infamous
NPCs can now react differently depending on how known, trusted, or dangerous a player feels in a district

📊 App Improvements

Improved Feed behavior
Improved Districts tab behavior
Improved live activity rendering
Improved state refresh behavior when activity updates happen
Continued support for:
Events
Rankings
Hobbies
Sponsors
Collabs

🛠️ Fixes & Stability

Fixed Feed loading issues
Fixed Districts loading issues
Fixed multiple callback and function-order problems that were causing tabs to fail
Fixed keybind and status access issues
Cleaned up data flow between live activities, district stats, and the phone UI
Improved overall reliability of CityPulse state updates

✅ Result

CityPulse v1.1 is now a much stronger foundation for future world-driven updates, city reactivity, and player-driven momentum systems.

More to come.

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