Patch Notes: Visual & Bug Fixes Update

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Summary

Red By Daylight: Scarlet League announces a patch addressing multiple visual and gameplay bugs. Fixes include aura and highlight issues for Survivors and Killers, animation and clipping corrections for The Knight, Nurse, Trickster and others, and environment fixes like collision, floating rocks, and missing lobby floor to improve play stability.

  • Fixed an issue where Survivors' aura was shown in the default Red color with The First's Iridescent Soteria Chip add-on equipped.
  • Fixed an issue where, when equipped with a T-shirt, Taurie Cain could be seen bending unnaturally while repairing a generator.
  • Fixed an issue where, as The Knight, when using the Vanquished Destroyer (Deep Rift) outfit, kicking a generator caused the leg to not be visible.
  • Fixed an issue where The Knight did not have Highlight Aura for guard orders on Pallets.
  • Fixed an issue where Survivor Maggie Rhee had a green tint around her armpit when hooked.
  • Fixed an issue where The Ghost Face briefly stopped Stalking when activating Night Shroud near cover.
  • Fixed an issue where The Demogorgon's Aura could be seen while using Traverse Upside Down.
  • Fixed an issue where The Demogorgon did not have Highlights for portals when able to Traverse.
  • Fixed an issue where The Nurse had a small hitch/lag at the end of a Blink when the User experienced lag.
  • Fixed an issue where The Animatronic looked straight up after performing a mori.
  • Fixed an issue where The Trickster Combo Meter kept decaying when Grabbing a Survivor from an interrupt.
  • Fixed an issue where The Trickster's Style Rank stopped decaying after breaking 2 Pallets or 2 Breakable Walls.
  • Fixed an issue where The Trickster gained the score event "Thread the needle" when hitting Survivors with Showstopper inside of a Fog vial.
  • Fixed an issue where The Skull Merchant's Drones had incorrect Killer Object and Highlight Auras.
  • Fixed an issue where The Lich's Special items could be swapped with Survivors items and were unusable.

Environment/Maps

  • Fixed an issue where an invisible collision was blocking projectiles through an opening in Midwich Primary School, by changing the collision of the concrete wall.
  • Fixed an issue where rocks would be floating in the main menu.
  • Fixed an issue causing the floor to be missing in the Online Lobby.

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