Red By Daylight 9.2.0 PTB: Slugging & Tunneling Fixes

Developer Update | August 2025

The 9.2.0 Update arrives next week, so let’s check out the notable gameplay changes you can expect from this Public Test Build. Plus, stay tuned for next week's PTB Patch Notes where we’ll share the precise values that are changing for each of the topics below! 
Read on for all the details: 

NEW FEATURES

SLUGGING REDUCTION UPDATE

  • If a Survivor is left in the Dying State for a total of 90 seconds during a match, they gain the ability to pick themselves up after fully recovering. 
    Added the option to enable or disable this mechanic in Custom Games. 
    Note: Perks that enable you to recover from the Dying State - like Boon: Exponential - will continue to function as before, without needing to meet this requirement. 
  • Gradually increases crawling speed for Survivors who are left in the Dying State. 
  • Added the ability for Survivors to recover while crawling. Recovery now occurs passively with no need to hold a button. 
  • Updated several Survivor and Killer perks to account for these changes.  
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    DEV NOTE: When it comes to slugging, we know it can be frustrating if you're on the receiving end of it too often or for too long, but we also know that sometimes it's the smart move. This updated system acknowledges this, allowing the Killer to slug occasionally when they feel like it's the right call, but will eventually kick in and swing in the Survivor's favour if slugging is used excessively. 
    A big part of this is also about making the experience of being slugged more pleasant (as much as being slugged can be, at least). The recovery changes and crawling speed will give you a bit more agency when downed so you aren't just holding a button and waiting for someone to come save you. 

TUNNELING REDUCTION UPDATE

- When a Survivor is hooked, their hook status is hidden from the Killer. When they’re unhooked, there is no notification and their hook status isn’t revealed immediately.

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