Red By Daylight Mastermind & Map Fixes

  • Fixed an issue where The Mastermind’s Virulent Bound Speed effect was displayed after vaulting and falling a ledge.
  • Fixed an issue where Survivors were able to use their flashlight while being thrown with Virulent Bound by The Mastermind.
  • Fixed an issue where The Mastermind could initiate a partial vault on a pallet near a hole while falling.
  • Fixed an issue where The Mastermind could grab Survivors through vault locations when using Virulent Bound at a certain angle.
  • Fixed an issue where The Mastermind would briefly float in the air when vaulting from a higher vantage point while using Virulent Bound.
  • Fixed an issue where The Mastermind's supply crate could be climbed on when forcing collision with other players.
  • Fixed an issue where the chase music would end after successfully hitting a healthy Survivor with the Virulent Bound as The Mastermind.
  • Fixed an issue where Survivors could be stuck in rocks after being charged by The Mastermind on Thompson House.
  • Fixed an issue where a Survivor could lose control of their character if The Mastermind used Virulent Bound as they entered a locker.
  • Fixed an issue where players could escape a trial when grabbed by The Mastermind under high latency conditions.
  • Fixed an issue where the collision box was too large when using Charge Bound on a Survivor towards another Survivor as The Mastermind.

Environment/Maps

  • Fixed an issue in the Disturbed Wall where there`s not enough space to interact in front of a hook.
  • Fixed an issue in the Treatment Theater where the Plague's Vile Purge was blocked by an invisible collision.
  • Fixed an issue where The Mastermind could bound off a balcony on The Sanctum of Wrath
  • Fixed an issue where The Nurse could blink into the caged bathroom stalls in Midwich Elementary.

Perks

  • Fixed an issue where the Phantom Fear perk could trigger during the mori animation for The Shape with the Tombstone add-on.

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