Combat Adjustments Patch Notes - Sanctuary of Titans

Summary

Sanctuary of Titans announces combat adjustments covering general fixes, poison rebalancing, and multiple creature updates. Highlights include poison recovery reduced to 25%, Albertaceratops health and damage tweaks, Allosaurus speed increases, and Daspletosaurus agility improvements. These changes refine abilities like Heal Call, swim stamina buffs, and Braced Legs terrain movement to improve gameplay balance for the community.

Combat Adjustments

General Fixes:

  • Fixed Hatz takes reflect damage from using Wingbeat on grounded targets
  • Fixed Pachy Abilities Stop Applying After Quick Logout And Rejoin
  • Heal Call adjustments: will now be removed when entering a homecave, can apply if you are deaf, and can be overwritten by other instances of a heal call being applied.
  • Braced legs ability update for all creatures: steep hill movement speed is now increased by 50% instead of being ignored, and there is now only a 5% downhill movement speed increase.
  • Fixed Kaiwhekea: Senses: Pod Swimmer - The 10% decreased swim stamina drain is not applied
  • Fixed Concavenator Swim Sub not granting stamina cost buff to diving
  • Fixed Tylosaurus Swim Sub and Shatterstride not granting stamina cost buff to diving
  • Poison has been rebalanced to only be 25% health recovery reduction (from 75%)

Albertaceratops:

  • Decreased Max Health to 625 (from 650)
  • Decreased Back Kick Base Damage to 60 (from 70)
  • Increased Back Kick Cooldown to 3s (from 2)
  • Increased Sever Tendon Base Damage to 40 (from 35)
  • Decreased Stamina Cost of Quick Vigour and Vengeful Roar by 50%
  • Decreased Solid Frill Stacks to 10x (from 20x)
  • Increased Solid Frill Duration to 60s (from 45s)
  • Increased Frilled Bond to 10% armor and damage (from 7.5%)
  • Decreased Charge Max Duration for full damage to 2 (from 3)

Allosaurus:

  • Increased Turn Radius by 5%
  • Increased Base Sprint Speed to 1040 (from 1000)
  • Increased Base Trot Speed to 550 (from 450)
  • Decreased Max Health to 650 (from 700)
  • Decreased Hatchet Bite Base Damage to 70 (from 80)
  • Increased Hatchet Bite Stamina Cost to 7 (from 6)

Ceratosaurus:

  • Adjusted Cracked Scutes so it can now regenerate in combat

Daspletosaurus:

  • Increased Ground Acceleration by 25%
  • Decreased Turn in Place Radius by 20%
  • Increased Health Recovery Rate to 1.4 (from 1.25)
  • Decreased Shatter Fracture damage by 25%
  • Decreased Tyrant Ally to 10% armor buff (from 15%)
  • Decreased Piercing Bite Cooldown to 20 seconds (from 30)

Eotriceratops:

  • Increased Frilled Bond to 10% armor and damage (from 7.5%)

Eurhinosaurus:

  • Added Strong Nose Passive
  • Decreased Sprinting Swim and Dive Stamina Cost to 0.45 (from 0.6)

Hatzegopteryx:

  • Buffed Aerial Master Stamina Reduction to 50% (from 20%)

Kaiwhekea:

  • Decreased Barrel Roll AoE Range to 8 meters (from 12)
  • Increased Barrel Roll Stamina Cost to 5 (from 2)

Lambeosaurus:

  • Rebalanced Lambeosaurus healing calls to match Metriacanthosaurus' calls
  • Increased Stamina Cost of all Combat Calls to 25 stamina

Miragaia:

  • Decreased Paralysis Reflect to 0.2 (from 0.4)
  • Decreased Muddy Scales Paralysis Amount to 1.05 (from 1.1)
  • Increased Mud Rate from Mud Scales to be faster (from 0.01 to 0.02)

Pycnonemosaurus:

  • Adjusted Cracked Scutes so it can now regenerate in combat
  • Increased Headbutt Cooldown to 3 seconds (from 2)
  • Increased Head Slam Cooldown to 7.5 (from 5)
  • Increased Knockout Base Damage by 65 (from 50)

Sarcosuchus:

  • Increased Mud Rate from Mud Scales to be faster (from 0.01 to 0.02)

Styracosaurus:

  • Increased Frilled Bond to 10% armor and damage (from 7.5%)

Tylosaurus:

  • Decreased swim stam sub to 10% (from 20%)
  • Decreased Base Fracture of Bone Snap to 30 (from 40)
  • Increased Bone Snap Cooldown to 8 seconds (from 6)
  • Increased Bone Snap Stamina Cost to 10 (from 7.5)

Tyrannosaurus:

  • Decreased Base Fracture of Bone Snap to 30 (from 40)

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