Clash Prep & Manor Build Updates for LEVEL x RΞDLINE
[Clash Camp Preparation]
- To encourage Survivors to practice in multiplayer team battles for better participation in the Clash, new camp preparation tasks have been added. By participating in Redwood Town - Total War and defeating opponents to earn Military Exploits, you can complete these tasks. Upon completion, the camp will receive Clash Camp Morale.
- To ensure camp matchmaking experience and encourage camps to compete after practice, Rising Stars Squad and Fearless Squad camps must first meet the camp preparation requirements to qualify for the official Points Match. (Only needs to be completed once per season.)
[Manor Construction Improvements]
Further enhanced the freedom of manor construction: Added three types of collision settings under "Manor Construction - More Features" to meet Survivors' diverse building needs. Also introduced drone hiding and speed adjustment functions, improving the usability of drone construction.
1. Added a toggle to allow furniture overlapping during placement. When enabled, most furniture can overlap with other furniture during placement. (To ensure farming and breeding experience, planting/breeding-related furniture and structural components are unaffected by this setting and cannot overlap)
2. Added a toggle to allow furniture and structural components to intersect during placement. When enabled, most furniture can overlap with other structural components when placed.
3. Added a toggle to allow certain structural components to intersect with others during placement. When enabled, some structural components can overlap with others when placed. Due to the complexity of structural connection rules, to ensure a smooth building experience for Survivors, we've initially enabled reasonable overlaps between curved structures, as well as between roof and floor structures. We will continue optimizing more overlapping rules based on Survivors' feedback.
4. Added a toggle to display drone models. When drone display is disabled, movement will ignore building collisions in the manor, making construction more convenient.
5. Added drone speed adjustment during construction, allowing drones to move faster or slower. The default initial speed is 50.
6. Optimized the blueprint feature: blueprints with different foundation types than the current manor can now be edited, but building them still requires matching the current foundation type.
7. Improved manor management convenience: Added a one-click toggle for furniture lighting effects under Manor Construction - More - Better Controls.
[Other Improvements]
- Increased the Album capacity in Profiles: The maximum number of saved photos has been raised to 50!
- Added a "No Scope" option for non-Sniper Rifles that support scope configuration. Survivors can set weapons they don’t need scopes on to "No Scope" to reduce accidental triggers.
- The Auto-sprint button no longer stays displayed. Auto-sprint can now be activated by dragging the movement joystick upward a certain distance. The required drag distance can be adjusted in Settings - Custom Controls by selecting the movement joystick.
- The Pioneer level of players who have unlocked it will now be displayed on their profile cards.
- Fixed an issue where Tactical Gear and certain class traits were not properly restricted in gameplay modes with progression limits.
📌SEA & AU Server
8:00-8:30 (UTC+8)
📌 NA Server
16:30-17:00 (UTC+8)
The final contents will be based on the in-game released version.