ATGs (All The Gamers)
ATGs (All The Gamers) Discord server banner
ATGs (All The Gamers) Discord server icon

ATGs (All The Gamers)

ATGs (All The Gamers) Community Forum

Community Discussions

Boost ATGs to the Top 10: Sailor Piece Events & Guild Growth

I was thinking it could be a good idea for us to start hosting Sailor Piece events around 3 times a week to help revive the server and push our guild closer to the Top 10 leaderboard.

The main idea would be to make the server more active again while also helping everyone gain more guild contribution together. Events could include things like:

SB Hunts
Boss raids
Grinding sessions
PvP/Bounty events

I feel like consistent events would:

Give members more reasons to be active
Help everyone progress faster
Improve guild contribution for the leaderboard
Make the community feel alive again

We could announce events ahead of time so people know when to join, and depending on the event, AFK grinding could also be allowed sometimes.

If enough people are interested, this could become a regular thing for the server

5 messages

Add XP Keys Proposal for ATGs

I think it would be cool to add a new key rarity called “XP Key” that can randomly drop in chat with a low chance.

Instead of giving temporary boosts, the XP Key would directly give players XP when used, helping them level up a bit faster.

Example:

  • Epic XP Key → small XP amount
  • Legendary XP Key → medium XP amount
  • Mythical XP Key → high XP amount

Why it would be good:

  • Makes chatting more rewarding
  • Keeps the server active
  • Gives players another exciting rare drop to hunt for
  • Helps leveling feel less slow without making it too easy

Since the drop chance would stay low, it would still feel balanced and rewarding when someone gets one.

5 messages

New Key Pity System Proposal for ATGs Discord Server

Suggestion: Add a Key Pity System

I think adding a key pity system could make chatting more rewarding and keep members active longer. Since key drops are RNG-based, some people can talk for hours and still get nothing while others get lucky fast.

A pity system would help balance that by guaranteeing a key after a certain amount of messages.

Example
Every message increases your pity counter by 1
If you don’t get a random key drop after 100 messages, you automatically receive a key
When you get a key (randomly or from pity), the counter resets back to 0

3 messages