UltimateDayZPVE Server Back Online — Update

Resumen

UltimateDayZPVE is back online after reverting problematic test changes to restore stability. The announcement covers updated modpacks (UDZ_HM and UDZ_ServerPack), a planned 7 week period with limited updates while the admin is away, and the potential for downtime or a wipe if DayZ 1.29 hits stable before fixes are available.

Hello @UDZ 👋

The server is back up.

I tried to do more than just the stuff I posted in #🌀┃changelogs , but a bunch of things went wrong on the test server and it turned into a pretty big mess. After troubleshooting, I ended up reverting some of the changes back to pre-update to keep everything stable.

That’s also why it took so long to get the server online again — but the work is done now and the server is ONLINE ✅

Updated modpacks:
UDZ_HM
UDZ_ServerPack

Also, most of you probably already know this: tomorrow morning (early) I’m leaving home for 7 weeks for a work training.

During those 7 weeks, the server will likely see little to no updates, unless something truly game-breaking happens. I’ll do what I can when I’m able, but I can’t promise quick fixes while I’m away.

One more important note:

DayZ 1.29 just hit Experimental, and the stable update is expected in roughly 4–6 weeks.
If DayZ pushes that update while I’m not home, the server may go offline until further notice while we:
- see what DayZ broke,
- and give modders time to push fixes/updates.

Worst case: a wipe might be needed — which could end up happening pretty close to the wipe I already had planned (mid-April-ish).

That’s it from me — enjoy the server and have a wonderful weekend! ❤️

— Silly

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