Turret Cards V2 Is Live in Operation Safe Place
Résumé
OSP Roblox | Operation Safe Place: Tower Defense announces Update 0.6.95, bringing Turret Cards V2 to all four game places. Operatives get cards for all 14 turrets, with card rarity setting level caps; players can also unlock and equip mods using Know-how and Salvage. The update adds mission rewards reporting and has been tested across places, with phone, controller, and multiplayer testing still pending.
Update 0.6.95: Turret Cards v2 is ON (all four places; Lobby 1273, Wastelands 1592, Athera 1447, Dungeons 806)
- Every operative now has a free card for each of the 14 turrets. The best card of each turret is its Main Card, and a rarer card you earn takes over by itself.
- Turrets level up in the field: tap LEVEL UP and pay Valor. Your card sets how far a turret can go (a free card stops at level 3, a Common card at 5, rarer cards go higher).
- The Battery: each turret has a robot room with a MODS board. Unlock a mod once with that turret's Know-how and the sector's Salvage, then fit one mod per row (swapping is free).
- Mods wake in a fight when your turret reaches level 5, 10, 15, 20 and 25. A banner tells you what woke.
- Know-how is earned by fielding a turret in missions, Sortie, Echofall, Athera events and the Undercroft. Missions now show what you earned at the end (Know-how and Salvage).
Tested in Studio in every place: building, levelling, mods waking, Know-how and saving across places. Not tested yet: a real phone, a controller, two players.
Thanks to our testers!