Pawmot hyper offence

nobleivory-90 OP

i recently reached master ball with this pawmot hyper offence team, wanted to hear thoughts.

PAWMOT:
fake out allows for setup of tailwind or nasty plot gholdengo, also just slows opponents down generally, double shock can one shot basically anything it is super effective against, meaning pawmot has a great matchup into basculegion and rain teams. close combat is obvious fighting stab and allows for a great matchup into ttar, kingambit etc. ice punch hits garchomp, dragonite and salamence (though i havent seen any dragonites and salamence does outspeed it.) max attack and speed so i can guarantee outspeed all the non scarfed garchomp and other pokemon at 100 speed, sash is also really helpful

SYLVEON:

it has great synergy with typhlosion as fire fairy is amazing offensively, it does insane damage and gives me priority to finish off sash pokemon. EVs are to live jolly sneasler dire claw.

SNEASLER:

its a very standard sneasler, except with quick guard. quick guard helps beat the incin/rilla combo which is everywhere rn, also i have a few fast, frail pokemon which hate priority moves so it can be really useful. mostly for surprise blocking fake out tho.
sneasler helps my bad matchup into floette/sylveon and allows more fighting type damage in case pawmot goes down.

SALAMENCE:

special attacking salamence, hyper voice for strong spread, draco for burst, tailwind is the
only real speed control on the team which i need in order to beat opposing tailwind since the team is mostly frail. EVs oustpeed all jolly 100 speed pokemon though i am probably gonna change that to oustpeed jolly garchomp too.

GHOLDENGO:

regular gholdengo set, completes the fantasy cores and further improves my floette matchup, as well as my sand matchup. no power gem because if i see a charizard, pawmot and salamence can fs beat it.

TYPHLOSION:

really fast, instant damage the moment the game starts is very helpful + more fake out immunities are nice. extrasensory is only for sneasler because idfk what to put in the final slot, very open to change it tho. also will probably change it to frisk lol idk why its blaze.

AIM OF THE TEAM:

to overwhelm the opponent with strong, immediate damage, like regular hyper offense.

WEAKNESSES:

trick room, i find it very hard to kill the giraffe before it can trick room and if i lose speed control the game is essentially over. i dont know if this is a team issue or a skill issue but the giraffe is definitely a problem for me

would love to hear if anyone has any improvements/suggestions!

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nobleivory-90 OP
nobleivory-90 OP

i read what you said, i havent swapped sneasler yet but if i do i will probably bring something to block prio, i replaced quick attack for misty terrain in order to help the AWFUL psyspam matchup, figured its better than wuick attack lo

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