Shrinebreaker Update: No Druids, Pool Fixes & Orbs

Resumo

Magestorm Hub shares the Nov. 3 Shrinebreaker update, adding a No Druids setting for public and private matches and fixing pool walls that caused unintended lifts. Mindweavers also get trial Storm Orb I at level 12 and Storm Orb II at level 19, with players invited to share feedback.

Shrinebreaker update - Tue, Nov 3, 2026

  • No Druids option for your matches. Create match now has Druids: Allowed / No Druids, public or private. With No Druids, no bot in the match plays a Druid and Druid characters can't join - the match's row in the list says No Druids so you know before you try.

  • Pool walls fixed. The low walls around pools no longer lift you on top of them from a body's width away, so you no longer float on an invisible ledge after stepping off one or while walking beside it. Climbing out of a pool still steps you up onto the wall from just short of it.

  • Storm Orbs for Mindweavers (trial). Storm Threads now has crackling orbs of storm-light that burst over everyone near where they land, like the other orders' orbs: Storm Orb I at level 12 and Storm Orb II at 19, already yours if your Storm Threads is that far. It's a trial, so try them and tell us what you think with Feedback.
    Full notes: shrinebreaker.com/whats-new

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