Shrinebreaker Update: Spawn Fixes and /stuck Command
Resumo
Magestorm Hub shares Shrinebreaker’s Nov. 1 update, fixing trapped spawns in crowded shrine rooms and Valhallas across several areas. Players can use /stuck twice while out of combat to return to their order’s start or Valhalla raise point, while guild Vice Leaders are now Co-Leaders and leadership handoffs are clarified.
Shrinebreaker update - Sun, Nov 1, 2026
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No more trapped spawns. Fixed spots in Lumenfane and Gloamspire where you could spawn behind an invisible wall when Reed Vigil's shrine room was crowded; the same fix covers crowded Valhallas in Lumenfane, Gloamspire, Duskwarren, Sablecrypt and Sablecrypt 3T. A crowded start or Valhalla now packs everyone in closer instead.
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Stuck? Type /stuck. If you ever end up somewhere you can't get out of, type /stuck twice to be moved back to your order's start (or your raise point in Valhalla). It works out of combat, once every 2 minutes.
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Co-Leader. Your guild's Vice Leader is now called the Co-Leader, and Make leader now says clearly that you hand over the lead: you step down and only the new Leader can give it back.
Full notes: shrinebreaker.com/whats-new