Discord Dev News July 2026: Social SDK & Voice

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vibezrich server! announces the July Discord Developer News covering Social SDK updates and a Unity proximity voice chat livestream. It details two SDK releases with stability and auth fixes, attachment editing and spoiler flag improvements, and a docs correction to subscription status values. Important for developers integrating voice, attachments, and subscriptions.

:ddevs: Discord Developer News - July 2026

Hey devs! Welcome to the July edition of Discord Developer News. This month includes updates to the Social SDK, message attachments, and a heads up on an upcoming connections deprecation.

🎙️Proximity Voice Chat in Unity with the Discord Social SDK

Question: Can you do proximity voice chat with the Social SDK? 🤔
Answer: YES! 🥳
In this livestream with our friends at Unity, we walk through the full implementation: creating a lobby, starting an in-game voice call via the SDK, intercepting raw per-user audio streams, and routing them through Unity’s AudioSource system to apply true 3D spatial positioning based on player distance.
- Watch the recording

🎮 Social SDK Updates

Two new Social SDK releases shipped with stability and auth fixes:
- 1.9.17379: 🛠️ Fixed a crash from re-entrant HTTP requests during connection teardown on PlayStation 5
- 1.9.17228: 🔐 Fixed AUTHORIZE_REQUEST events not re-subscribing after a Discord reconnect; 🎙️ Krisp noise suppression binaries/models now bundled in Unity & Unreal plugins for Windows, macOS, Android, and iOS
- Get the latest version

📎 Attachment Editing & Spoilers

Apps can now edit description and is_spoiler on existing attachments when editing messages.

  • Check the new IS_SPOILER attachment flag to read spoiler status.
  • The legacy SPOILER_ filename prefix still works, but isn't required anymore.
  • Check out the docs

📘 Docs Fix: Subscription Status Values

We fixed a longstanding doc error where INACTIVE and ENDING subscription status integers were swapped. The correct values are INACTIVE = 1, ENDING = 2. The API always returned these correctly and it was incorrect in the docs. We We recommend double-checking any code that branches on the subscription status.
- Check out the updated reference docs

⚠️ Heads Up: Riot Games Connections Deprecation

  • New Riot Games connections (powered by the Social SDK) are no longer returned by GET /users/@me/connections.
  • Starting July 10, 2026, legacy Riot Games and League of Legends connections will also no longer be returned, with no replacement planned.

🗓️ Upcoming Events

:slash: Building with Interactions: Slash Commands and More!

Slash commands are often the first interaction point developers build for their Discord app, but there's a lot more to interactions than just /command. Join us as we walk through building Discord apps using slash commands, buttons, select menus, and modals. We'll cover best practices for structuring commands, handling autocomplete, and designing interaction flows that feel native to Discord.
- When: July 14, 2026 05:00 PM
- RSVP to attend)

:status_mobile: Building Mobile Games with Discord Social SDK

Join us for a walkthrough of the Discord Social SDK with a focus on building mobile games. In this event, you’ll get a tour through our updated mobile docs, plus a live demonstration of our refreshed Unity sample, now with support for mobile out of the box.
- When: July 21, 2026 06:00 PM
- RSVP to attend)

🛰 Follow Along with Developer Updates

Happy building!

Your Discord Developer team

Proximity Voice Chat in Unity with the Discord Social SDK

Discord Dev News July 2026: Social SDK & Voice
Our besties from Discord are back with us again to showcase the new...

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