The Confinement Demo Now Live

Summary

On spawnd the Confinement demo has launched with instant browser play. The announcement highlights 40 fast precision levels, leaderboard competition, and a Dev Q&A about difficulty tuning and first 10 minute design. Fans can learn about standout stages like levels G and O and level 0 number 36 while trying to master the dash and improve times.

Original Post

The Confinement demo just launched on spawnd! 🔥

Master the dash, beat the levels and climb the leaderboard! 🚀

🎮 Play instantly in your browser: https://www.spawnd.gg/-/games/the-confinement

Image available on Discord

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Meet Mr.Dev Studio, the team behind The Confinement, in our Dev Q&A! 🏃

Q: How did you design the difficulty so it feels challenging but still fair in such a fast-paced precision game?

A: By playing a lot, and failing a lot too, of course.
We ran countless tests, with multiple gameplay sessions involving team members, friends, and players at events. We closely observed how people behaved at all times, analyzing where they succeeded and especially where they struggled the most.

Game design is never an exact science, it’s an ongoing process of testing ideas and validating concepts with people of different profiles, tastes, and skill levels.

Q: What do you want players to feel in their first 10 minutes with the game?

A: We want them to feel that constant urge to try again and find ways to improve their performance.

The first 10 minutes were designed to be more accessible, giving players the freedom to understand the controls and the game’s core mechanics. From there, they naturally begin exploring ways to become faster and more efficient.

Q: Out of the 40 levels, is there one that best represents what The Confinement is all about?

A: I really like levels “G” and “O”, as they capture the feeling of being in a confined environment, but still holds a certain beauty, always accompanied by a latent sense of danger.

It’s hard to pick a favorite, of course. But the level I enjoyed creating the most was level “0” (number 36). In it, the player truly feels the urgency to escape, every move is crucial, every decision matters. It’s an intense experience that really captures the essence of the game.

Huge thanks to , from Mr.Dev Studio for this Dev Q&A! 🧡
Add The Confinement to your wishlist and play the demo on spawnd! 🎮

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