Operation Safe Place 0.6.64 Update: Hidden Enemies
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OSP Roblox | Operation Safe Place: Tower Defense shares the 0.6.64 update, where hidden enemies shimmer and gun hits briefly reveal them to every turret. The patch also removes misleading Echofall lane arrows, fixes a mobile briefing card overlap and Tappy Beat music playback, and corrects Cinderwyrm Containment's Armoured-day health bonus.
Operation Safe Place 0.6.64 is live: hidden enemies you can see
- Hidden enemies shimmer. Echo Sentinels and other hidden enemies now shimmer, so you can spot them. The moment they first appear, Gunny tells you what to do: build a Revealing Turret, or shoot them yourself. Any hit from your gun lets every turret see that enemy for a moment.
- Echofall: no more red lane arrows. They showed one path while Echofall's enemies come from five rifts and roam the whole map, so they only pointed you the wrong way.
- Echofall on a phone: the health bar no longer covers READY on the briefing card.
- Tappy Beat: one song at a time. The Citadel's own music kept playing under your song. Now it goes quiet while you play and comes back when you close Tappy Beat.
- Cinderwyrm Containment on an Armoured day no longer gives its enemies extra health. The day's bonus Valor stays.