Tier III Roadmap: Cities, Industry & Infrastructure
Summary
☭ ⟫ 𝕯𝖎𝖆𝖇𝖑𝖔 ⟪ ☭ outlines its Tier III nation roadmap and the goals that will guide the community’s next stage. Plans include two new cities, additional civilian and military factories, administrative buildings, a senate, transport links, a bank, a school or university, and a military base, alongside a 100-point housing target.
@CREATE
1st Week plan
Now that the server and our economy is up and running, I want us to not lose sight towards our next set of goals.
Tier III
We have done incredible work so far, once we have officially been granted T II we cannot lose sight of progress !
We will need to clarify a few things later with staff, mostly as we will need to find out if the unification of china is fully necessary
Below is the T III progression info we must keep in mind.
`💡 Example: The USA
Tier 1: You start small, controlling just California.
Tier 2: You expand to unite the West Coast states.
Tier 3: You grow to encompass the whole USA.
Tier 4: You expand outside modern-day American borders with 2 overseas colonies.
Tier 5: You establish global dominance with active bases or territories across 3 distinct world regions.
One question remains, will we need to fully reunify china? or will Shanxi, Heibei, Hanan, Shandong, Shaanxi, Shouxan, and other neighboring regions suffice?
If needed, we will model after a dynasty.
• TIER 3 : NATION -> Settlements: 4 Cities (Must include 1 designated Capital City) -> Government: 4 Administrative Buildings | 1 Parliament / Senate Building -> Production: 7+ Civilian Factories and 6+ Military Factories -> Logistics: Roads connecting all cities | 1 Railway System or Highway Network -> Institutions: 1 National Bank | 1 School or University -> Military: 2 Military Bases -> Score Needed: 100 Housing Points -> Troop Cap: 20 NPC’s
The following will need to be done from now to the next tier, assuming we hit all current requirements (which we should)
2 civs, 3 mils, 2 new cities. 1 capital city.
2 new admin buildings, 1 senate building.
1 Railway or highway network.
1 Bank, 1 School or University.
1 new military base (Naval dockyard?)
100 housing points
(Should have 70 already, Only do 15 per city for now)
Below i will document a list of possible mils or civs that come to mind.