Once Humans: Nightmare Mode Update & Enemy Changes

Summary

The Once Humans server has introduced a new Nightmare mode featuring significant gameplay adjustments. Enemies now possess 5x HP and DMG multipliers, while bosses offer improved custom loot drops. To heighten the risk, players will now drop all items upon death, ensuring a high-stakes experience for the community.

briskturtle-32 OP

Enemies now have custom drop rates with bosses dropping the highest loot. To balance the custom drops all enemies have now a 5x Multiplier to their HP and a 5x Multiplier to the DMG.
Upon death you will drop EVERYTHING. This has been set to make sure the mode meets Nightmare Standards. Weapons & Gear will have no Multipliers to ensure the difficulty & risk is at an all time high.

The latest from Once Humans