Magestorm Update: Smarter Bots, Smoother Arenas
Summary
Magestorm Hub shares an update with smarter bots that target Druids, dodge powerful creature attacks, and keep casting while rooted. Druid and Shock Ball artwork now loads gradually only when needed to reduce arena stutters, and the arena list refreshes without timing out.
Magestorm update - Wed, Nov 4, 2026
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Bots fight Druids smarter. Bots now go after the Druid instead of its beasts, and only turn on a wolf, bear or other beast when it's on top of them and attacking (or nobody else is around) - they no longer chase beasts across the map or waste their big spells on a beast that's about to vanish. They also step out of an Ancient Guardian's or Heartwood Colossus's slam and keep their distance, and a rooted bot stands and keeps casting instead of trying to walk.
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Smooth play again since the Druid. Every time you entered an arena, the game downloaded and unpacked all of the Druid's and Shock Ball's artwork (about 30 MB), Druids or not, and the unpacking made the first half-minute stutter. Now that art is only fetched when a Druid or Mentalist is actually in the arena, and it's unpacked a little at a time so the game keeps running smoothly while it does.
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The arena list no longer times out. Coming back to the tavern just as a player-made match opened or closed could leave the list waiting ("waiting for the arena list") - it now takes the newest list at once.
Full notes: magestorm.fathomthat.org/whats-new