Zellonia Update: Kela-ven Lore & TTRPG Edits

Summary

In Zellonia this announcement updates the Kela-ven race with lore-driven mechanics, including a once-per-long-rest limb change tied to the current biome and passives like animal handling, +10 movement, tracking, or night vision. It also notes edits to the step-by-step create-your-own-TTRPG guide, an added intro paragraph, and a forthcoming leveling system document, all improving gameplay and design clarity for the community.

<@​&894780912955433020> Made a Edit to the Kela-ven race that adds some lore into the mechanics. I am also working on editing the Zellonia create your own ttrpg step by step. added another paragraph for ttrpg introduction. Will also be working on a Leveling system defined document.

Kela-ven:
Bonuses: Once per long rest you may revert, change, or grow a limb that resembles a limb from an animal, within the current biome you are located in. Animal handling (Passive) or +10 Movement, Tracking (Passive) or Night Vision (Passive)
https://docs.google.com/document/d/104F_6esDZ-eDAxYQ8_a6RZ0cBniE_O5qdUKlTjBsH2c/edit?usp=sharing

Species Descriptions

Zellonia Update: Kela-ven Lore & TTRPG Edits
Species Descriptions Resource Links: Skip these if this is your first time seeing this document. Languages: , Passives: Detailed Step by Step: Earth Abilities: Location: Physical Abilities: *Resource links will also be under each Species for ease of use. The links...

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