Patch Notes: Controls, Revenant Balance, Race Conversion
Summary
Inactive Server announcement outlines control improvements including Two-Finger and Multi-Finger modes and optimized custom layouts. Revenant Parasitic Vitality and Spore Drop rates have been adjusted, Berserk Battle Severe Injury recovery can trigger up to 4 times per second, and race conversion now retains fully upgraded Attribute Node progress. Maintenance windows are SEA & AU 7:50-9:00 UTC+8 and NA 16:30-17:00 UTC+8 on 7/24.
[Other Improvements]
- Added [Two-Finger Mode] and [Multi-Finger Mode]. Custom layouts have also been optimized, with more buttons now supporting custom visibility settings.
- The rate at which Revenants consume Parasitic Vitality and trigger Spore Drops with certain weapons and Mutation Cores differed significantly from other weapons and Cores of the same type. These values have been adjusted to bring their performance more in line with comparable equipment.
- During the active effect of Berserk Battle, Severe Injury Bar recovery can now trigger up to 4 times per second.
- When converting races, if Gene Development is fully upgraded, Attribute Node progress will be retained. Only Special Skill Nodes will be reset to Lv. 1, and corresponding items will be refunded, avoiding the lengthy process of upgrading Attribute Nodes after race conversion.
📌SEA & AU Server
7:50-9:00 (UTC+8) on 7/24
📌 NA Server
16:30-17:00 (UTC+8) on 7/24
The final contents will be based on the in-game released version.