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VGC Team Building: Drampa Trick Room Core Help

https://pokepast.es/ebf84e86664c777d
built this core(basc is not included), it functions really well for me, any reccomendations? id like to add a out of trickroom mode for this, and i cant think of any mons to add really, i know that sinistcha and gambit function good outside trick room, but idk whatelse to add, basculegion is adjustable, i dont see the need for torkoal really.

5 messages

Countering Rain Teams in VGC Team Help

https://pokepast.es/eafdca3706c02574 I have been using this team. I have realised that if there are 3/4 hard rain team, it is difficult for me to get rid of them. Torkol and charizard are good for the weather wars but I end up taking too much chip damage. Am thinking if there was a better way to tackle it that maybe I am missing be it though a different play style or changing a mon.

24 messages

Pokémon Trading Hub: Find Your Competitive Alakazam

level, ivs, evs, shininess, moves, ability, NOTHING matters. all i want is an alakazam that can be transferred to champions

idk what is a good return offer, im open to any suggestions, however i dont own any mainline pkmn games so pokemon go will likely be the origin for the pkmn i can trade

39 messages

Help mega venu zard

I wanna keep the basic zard and mega venu core here but dont know what would you suggest/change https://pokepast.es/8f4049c5d24061e0

6 messages

Mastering VGC: Building a Competitive Trick Room Team

I am a long time 6v6 Smogon player, not the best but definitely not the worst. I have a decent understanding of pokemon and have been playing VGC for like a month now? I made it to Masters pretty easily but the fact remains that I am still a huge noob when it comes to VGC in general. I am not good enough to build a team so I would really need some help from pros here!

I want to build a Trick Room Team with Mega Floette and a secondary Mega since Mega Floette is so easily countered on the ladder nowadays. I have been playing with Mega Floette for a while but I would always struggle with speed control teams such as Trick Room or Aerodactyl tailwind which is just EVERYWHERE atm.

Your help is greatly appreciated!:MegaDragonitePeeking:

129 messages

Raichu Team Swap: Weavile vs Mamoswine

I have a rendition of a raichu team Wolfey used. The team originally used Chien-pao, and as it’s not available I went for weavile. The problem is that’s weavile. Is there a better ice type in this format that doesn’t mega evolve or set up snow? Mamoswine is what first came to mind, but I would still like somebody else’s input.

75 messages

Need advices for Mega Glimmora team

Hi guys, I'm new to VGC and I'm currently trying to build a team around M-Glimmora. Here's what I have right now :

Glimmora-Mega @ Glimmoranite
Ability: Toxic Debris
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
Spiky Shield
Earth Power
Sludge Bomb
Power Gem

Very basic set, Timid nature to outspeed any form of Mega Charizard, and then it's just coverage and spiky shield.

For the 2nd and 3rd Pokemon I thought about Heliolisk and Corviknight. Heliolisk has a good matchup against Rain teams, he's a very good check to Basculegion, and he also offers speed control with electroweb. While Corviknight can check Garchomp, Excadrill, Sneasler and Tyranitar.

Heliolisk @ Magnet
Ability: Dry Skin
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
Ally Switch
Electroweb
Hyper Voice
Quick Attack

Corviknight @ Leftovers
Ability: Mirror Armor
Level: 50
EVs: 32 HP / 20 Def / 10 SpD / 4 Spe
Impish Nature
Iron Head
Roost
Body Press
Brave Bird

I'm not sure about the EVs on Corviknight, I added 4 Speed to make sure I outspeed Sinistcha, and I added some SpD bulk for Floette Mega. Maybe I should consider adding Tailwind to him too ?

For the 3 last, I'm not sure yet.

I thought about adding
Farigiraf or Sinitcha with Imprison + Trick Room for the TR matchup, but I'm not sure that Farigiraf is very relevant in this kind of team tbh.

Then priority moves that helps me set up, so it's either Incineroar (could be good with intimidate, throat chop and parting shot) or Sneasler (good speed, extremely dangerous in the meta right now, dire claw status)

And last but not least, I thought about a scarf revenge killer, either Garchomp or Basculegion himself.

Sorry it's a long post, but if you have any thought or review to share to help me with this team that'd be great ! Thanks 😄

15 messages

Countering Mega Crabominable in Sand Offense

I was able to reach Master Ball with this sand offense team, with the main core of Mega Ttar/Excadrill/Gliscor/Rotom being the most consistent members since day one of crafting it. Recent additions included Tsareena in place of Incineroar, as with its bulk investment it can always survive Dire Claw against Sneasler and is equipped with high base power/4x effective moves to OHKO Sneasler/Garchomp/Basculegion without attack investment while denying Fake Out, and Mega Glimmora in place of Sinistcha to better handle the Scovillain and Archaludon matchups. The problem now is that unless I outright deny Trick Room, which might be hard with redirection support, I will almost always lose to Mega Crabominable. I am looking for replacements for Mega Glimmora or another Pokemon on the team to be able to better handle the Mega Crabominable matchup while still not making me weak to Mega Scovillain and Archaludon, though the latter is easier to handle than the former.


2 images in thread
107 messages

LF Politoed

Ft anything in base game scarlet, base game za, base game sword, some legends arceus (unfinished save file)

MAKE HOUNDOOM GREAT Team Help & Discussion

Mac (Houndoom) (M) @ Houndoominite
Ability: Unnerve
Level: 50
Shiny: Yes
- Scorching Sands
- Dark Pulse
- Protect
- Heat Wave

Torkoal @ Charcoal
Ability: Drought
Level: 50

Whimsicott (M) @ Focus Sash
Ability: Prankster
Level: 50
Shiny: Yes
EVs: 32 HP / 2 SpD / 32 Spe
Timid Nature
- Sunny Day
- Protect
- Tailwind
- Worry Seed

Need help

46 messages