Oathbreaker: Central Crown Build & Quest Update
ู ูุฎุต
โ๏ธ ๐๐๐ญ๐ก๐๐ซ๐๐๐ค๐๐ซ: ๐๐๐ซ ๐จ๐ ๐ญ๐ก๐ ๐๐ข๐ง๐ ๐๐ซ๐จ๐ฐ๐ง๐ฌ | ๐๐ข๐ง๐ ๐๐จ๐ฆ๐ฌ ๐๐จ๐ฅ๐ฅ๐๐๐ญ๐ข๐ฏ๐ โ๏ธ shares progress on building the Central Kingdom first, with the initial terrain installment expected by November 30. The announcement also covers three main quests per region, custom gameplay and creatures, Shadowโs modeling, and soundtrack productionโkey milestones shaping the communityโs campaign.
BUILDING THE CENTRAL CROWN FIRST
First terrain installment predicting any possible delays uploaded NO Later Than: Monday, November 30
Our roster of approved, screened and verified terraformers is complete. Professional terraformers will create the entire Central Kingdomโs terrain through a paid commission, beginning after the blueprint is finalized
To my understanding, the build server is already set up and operational, awaiting the catalogs and terrain. Once the Central Kingdom terrain is uploaded, our professional and volunteer builders can begin their work
Weโre starting with one crown before expanding to the other eight, giving us room to work through any issues in the workflow before applying it across the rest of the continent
QUESTS, GAMEPLAY & CUSTOM CREATURES
Once the handbook is finalized, full quest-writing production begins, with three main quests per region: two main quests and a regional capstone
Our developers are also working on custom gameplay mechanics. As the lore, campaign, RPG systems and quests take shape, theyโll establish the specific custom mobs, animations and textures we need
Shadow, the protagonistโs main companion, remains our first modeling assignment, with the search focused on a specialist capable of delivering the complexity and quality he requires
Our composers are already working on soundtracks, with music receiving more of my attention during production phases two and three