Clinch Skill

nobletiger-61 OP
  • Allow players to clinch an opponent in close range.
  • Blockable possibly. Clinching a blocking opponent will only do minor damage to their block. (Maybe 5)
  • If you get hit while attempting a clinch: you take automatic max damage (to prevent clinch spam)
  • While clinching an opponent, M1 is elbows (7 max dmg) and M2 is knees (9 max dmg)
  • To escape a clinch, the defender should need to time their m1/m2 with the opponents m1/m2 which will also block the damage of those hits. Once they've timed 2 hits they will be free from the clinch.
  • OR they can get freed from the clinch by pressing keys that appear on the screen. All possible keys being WASD. Example: Sequence "WWSDA" appears on the screen. They must type the keys in order to be free and if they make a mistake the progress will reset and they must redo it. For mobile compatibility you can use the fight buttons for them to tap. Such as their m1/m2/block/dodge buttons and use the pictures of the buttons to tell them the order to press them in.
  • This update could also allow lots more "cosmetic/functionality" upgrades and customization. Such as different clinch styles.
  • Clinch styles:
    Collar Tie
    Double Collar Tie
    Reverse Collar Tie
    Bicep Tie
    Underhooks
    Wizard
    Nelson
    Over under
    Arm Drag
    Muay Thai Clinch
    Russian tie/grip

(I have a video of the ties if need be)

  • Certain clinches can have different strike sets, ie arm drag can have liver shots/hooks instead of elbows and specific clinches can transition into takedowns.
  • To perform the takedown from a clinch you should need to achieve 3 hits in the clinch.
  • Clinch activation could be bind to X
nobletiger-61 OP

Oh, I didn't even know it was in at a stage. But perfect then

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