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Pokémon Trading Hub: Request & Trade Shiny Pokémon

So this trade grp is created for any kind of request .

I request anyone who can help with the request pls help I am not that op as lord sponge to fulfill all requests

Pls try maintain decorum No spam pls

That's all
Good luck

37 messages

How to Counter Trick Room Teams in VGC | Pokémon Champions

getting smoked by pretty much every trick room team i go against, especially torkoal i pretty much instalose. feels like i have bits and pieces of different archetypes in my box but not sure how to fit the puzzle together.

image is what ive got (+ whims + ttar which didnt fit in the screenshot)

How to Counter Trick Room Teams in VGC | Pokémon Champions
92 messages

Mega Meganium VGC Team Building Guide & Strategy

Got this so far, rain synergizes well with Meganium, Arch for more power during rain, Swampert as a secondary mega to help out against Meganiums common weaknesses. Added Indeedee for a TR option, redirection and imprison to stop slow TR teams. Last slot I'm not sure, I was looking at Hatterene and Armarouge because they synergize well with Indeedee and can also set TR, but I'm open to changing that slot. Any advice would be appreciated. Only mon I don't want to change is Meganium.

Mega Meganium VGC Team Building Guide & Strategy
3 messages

VGC Trick Room Guide: Farigiraf, Staraptor & Araquanid Tips

I've been making a trickroom team with Mawile and Ampharos.

I remember that the opening with Farigiraf and Staraptor Final Gambit was very used in that kind of teams, but is still good in this regulation? Or there are other openings that are better?

Also, I don't know if Grapploct is good for soak, should I use Araquanid instead?

VGC Trick Room Guide: Farigiraf, Staraptor & Araquanid Tips
2 messages

Optimizing Coaching Cinderace Teams | VGC Strategy Guide

A bit ago I made a coaching cinderace team an I felt like it had serious problems but now I want to use team like the team pokeaim just made I just really Don want to use kingambit, I’m a little reluctant in using Lucario z and I’m reluctant in using choice scarf basc. I also don’t want to use incineroar, sneasler, gholdengo, metagross, golisopod, or indeedee f


Optimizing Coaching Cinderace Teams | VGC Strategy Guide
3 messages

Pokémon VGC Team Building Advice & Strategy Tips

Using the pokemon i was able to scrounge up from the recruit ranch and what I coould transfer in, this is the initial team I was able to put to together. I could use some advice on if this is a good team. I honestly don't know if there is some changes that need to be made or not

Pokémon VGC Team Building Advice & Strategy Tips
2 messages

VGC Team Building: Countering Sun Teams | Pokémon Champions

Garchomp-Mega-Z @ Garchompite Z
Ability: Rough Skin
EVs: 32 SpA / 18 SpD / 16 Spe
Timid Nature
Level: 50
- Dragon Pulse
- Earth Power
- Power Gem
- Protect

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
Level: 50
- Hyper Voice
- Psychic
- Mystical Fire
- Protect

Volcarona @ Focus Sash
Ability: Flame Body
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
Level: 50
- Heat Wave
- Bug Buzz
- Tailwind
- Protect

Rillaboom @ Miracle Seed
Ability: Grassy Surge
EVs: 24 HP / 32 Atk / 2 SpD / 8 Spe
Adamant Nature
Level: 50
- Wood Hammer
- Grassy Glide
- Fake Out
- Taunt

Basculegion (M) @ Choice Scarf
Ability: Adaptability
EVs: 27 Atk / 12 Def / 27 Spe
Jolly Nature
Level: 50
- Wave Crash
- Flip Turn
- Aqua Jet
- Last Respects

Sneasler @ White Herb
Ability: Unburden
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
Level: 50
- Close Combat
- Dire Claw
- Throat Chop
- Fake Out

that garchomp is very good, it holds all the damages of every timid garchomp z and shots, and outspeeds the modest ones

i love this gardevoir, and the sash volcarona works amazingly for me

i can win without too much trouble against starchu, sand, full rain, golisopod rain, psyspam, hard tr. generally the team works. my bad matchup is sun with venusaur. now, guess what won the last regional and is everywhere? exactly, sun with venusaur. i need help to fix the team just to hold its own against sun or double weather

sorry for the huge wall of text

2 messages

Luxray VGC Team Feedback | Pokémon Champions Tournaments

https://pokepast.es/b1f9563e318be384

hi! i made this team omw to school this morning, and i found it to be nice, i really love luxray, and i wanted to use it and so i threw this team together, i have an online tournament coming up round the end of the month and just wanted to see what you guys thought about it and if anyone had any suggestions for changes!! all the ev spreads are pretty generic and if i had something specific in mind when making the spread i have said it in the description of each pokemon, i havent done many calcs either

Gardevior : this is the central mega (although dnite comes to a fair number of games too), expanding force for huge damage in psychic terrain and hypervoice for spread damage, i was worried about how garde would matchup into golisopod and gambit, and so i gave it mystical fire for some super effective damage into both, protect to just make sure i had a defensive option to either scout out scarf mons (specifically dengo) and just to improve positioning or stalling out effects

Indeedee : the obvious addition after garde, follow me support and the ability to overwrite terrains is really nice, i gave it trick room incase my opponents wanted to set trickroom or tailwind and id have an option for something else, and helping hand to boost the overall damage output coming from garde. the red card is moreso just a funny pick and also helps me disrupt my opponent by removing my opponents pokemon that are applying pressure into my mons.

Sneasler : i wanted a fast option that would work consistently against gambit (which seemed like a problem even though i had mystical fire on garde) i gave it some weird bulk because i assumed id be bringing indeedee to most games that i would bring sneasler, so sneasler would always outspeed every mon outside of tailwind and trickroom, and i thought that some extra bulk on sneasler really couldnt hurt, mega charizard y was seeming to be an annoying mon, so i added rock slide to deal with it and get some potential flinches in situations where sneasler is badly positioned / needs to be sacrificed, obviously no fakeout because of the psychic terrain from indeedee

Luxray : my first 3 mons all have a base defense stat of about 65 at MAX, so i thought that luxray's intimidate could support the team nicely here, pairing it with volt switch and looking at luxrays defensive stats made me think it could be nice as a bulky pivot, hence the investment, it still has a really respectable attack stat so i wanted to give it wild charge for some stab damage, and im kinda lost on the last 2 slots, do i run snarl / electroweb?? i gave it psychic fangs for screens and the synergy with the terrain but otherwise i really dunno, i find protect not being as valuable on luxray in my opinion, since im really just either pivoting out and i have the sitrus berry,

Dragonite : dragonite helps with matchups that garde couldnt handle, like golisopod and mega zard y, and also is just bulky and trades really well into other dragon types that are popular (specifically mence, and chomp) i gave it dragon pulse for consistent stab damage and heatwave incase im playing against zard teams and golisopod,

Kingambit : gambit rounds out the team in my opinion, a slow mon that can work inside trickroom incase i find a need to set it up, a dark type for opposing psyspam, and a steel type that rounds out my fantasy core, i was going to run the standard kowtow sucker iron head protect, but sucker wasnt gonna work in psychic terrain so i dropped it for swords dance which lets it set up comfortably with indeedee

i want to go positive during the tournament (although this is my first one) and i wanna have some fun too!!, i might run this team on ladder too so theres that

any feedback is appreciated!! teambuilding adjustments, a different ev spread, identifying difficult matchups for me, really anything works!!

7 messages

Mega Golurk VGC Team Guide | Pokémon Champions

Adapted this from before(Lowkey I post too much)

Golurk: I thought it had potential. Unseen fist is still decently good even after the nerf, and it does solid damage into most trick room setters. It partially ignoring protect is a feat alone, but it also has good coverage. Poltergeist and Headlong are just strong, and ice punch is for coverage. Helps with the matchups that Golisopod can't do and walls stuff like Raichu and Sneasler

Grimmsnarl: Golurk especially needs bulk, so this was a good play. I was considering Ninetales Alola but decided against it because there was more utility in a different weather and the prankster was good. Very standard set and it synergises with archa and golis.

Politoed: I didn't really need pelipper as it was more supportive and I needed a bit more special offensive pressure. Muddy water is good spread, ice beam for coverage, and encore can help with baiting moves.

Arch: Since rain is there it's an obvious choice. Standard set and more offensive since bulk is offered with screens and redirection with follow me.

Indee: Terrain was good for the team, redirection was also useful and mega golurk takes way too much damage from stuff like grassy glide and aqua jet. Also, golurk works well under trick room along with golisopod

Golis: It handles the matchups golurk can't and is the stat brick. I havent used it yet so I wanna try it. Also pulls the team together as a secondary mega and with screens I can more than safely do a swords dance

Am open to slot changes except golurk and stat dist changes


Mega Golurk VGC Team Guide | Pokémon Champions
5 messages

Build a Prehistoric Pokémon VGC Team | Strategy Guide

Can smn help me make a team using Prehistoric mons?
Team I chose is:
Mega Aerodactyl
Mega Tyranitar
Tyrantrum
Dragapult
Mamoswine
Venusaur

Other Prehistoric mons incase I need to change my team around:
Tyrantrum (Tyranosaurid)
Aerodactyl (Pterosaur)
Bastiodon (Ceratopsian)
Rampardos (Pachycephalosauria)
Aurorus (Sauropod)
Sceptile (Dromeosaur I guess?)
Meganium (Sauropod)
Torterra (Anklyosaurid or js some old turtle)
Venusaur (Based on Beelzebufo?)
Tyranitar (Name means Tyrannosaur)
Dragapult (Dead Prehistoric Sea Species)
Mamoswine (Mammoth)
- # Incase any1 questions some of these I told u lot what they are, sure some of them could be a stretch

16 messages