Shiny Pokémon Trading & VGC Tips | Pokémon Champions
I have a Shiny sylveon looking for a certain shiny. Please help
I have a Shiny sylveon looking for a certain shiny. Please help
Ima just dump any claude teams i make + any teams i get good ladder/tournament placements in here coz why not
So im not the most competitive player, i dabble in it sometimes cuz y not so i mostly play Singles and use pokemon i simply just like more than how good they are in competitive.
I just want some advice on this team like what moves to change or whatnot since i want to try out doubles but idk if this team is good for it or if its just decent for singles only.
Its fine if you ask me to swap out certain mons (except Salamence, thats my child and a mainstay no matter what)
Thanks
dont ask:
Staraptor @ Life Orb
Ability: Reckless
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Brave Bird
- Blaze Kick
- Protect
- Double-Edge
Bellibolt @ Air Balloon
Ability: Electromorphosis
Level: 50
EVs: 32 HP / 2 Def / 32 SpD
Modest Nature
- Volt Switch
- Soak
- Parabolic Charge
- Protect
Slowking @ Leftovers
Ability: Regenerator
Level: 50
EVs: 32 HP / 11 Def / 23 SpD
Calm Nature
- Trick Room
- Scald
- Chilly Reception
- Protect
Rillaboom
Ability: Grassy Surge
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Wood Hammer
- Grassy Glide
- Protect
- High Horsepower
Rotom-Heat @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 2 HP / 32 Def / 32 SpD
Modest Nature
- Discharge
- Overheat
- Will-O-Wisp
- Volt Switch
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Jolly Nature
- Heat Wave
- Air Slash
- Protect
- Solar Beam
Please and thank you!
Mimikyu & Glimmora are shiny too!
Can trade a Shiny Umbreon or Shiny Salamence
Using them for pokemon champion.
This team has been doing very well for me, I just feel like I’m missing something with the EV spreads as I’m not very good at them and I want to get so much more value. Also feel free to let me know what things could be optimized in terms of move sets, and maybe using a different Pokémon for the same job.
https://pokepast.es/b1f9563e318be384
hi! i made this team omw to school this morning, and i found it to be nice, i really love luxray, and i wanted to use it and so i threw this team together, i have an online tournament coming up round the end of the month and just wanted to see what you guys thought about it and if anyone had any suggestions for changes!! all the ev spreads are pretty generic and if i had something specific in mind when making the spread i have said it in the description of each pokemon, i havent done many calcs either
Gardevior : this is the central mega (although dnite comes to a fair number of games too), expanding force for huge damage in psychic terrain and hypervoice for spread damage, i was worried about how garde would matchup into golisopod and gambit, and so i gave it mystical fire for some super effective damage into both, protect to just make sure i had a defensive option to either scout out scarf mons (specifically dengo) and just to improve positioning or stalling out effects
Indeedee : the obvious addition after garde, follow me support and the ability to overwrite terrains is really nice, i gave it trick room incase my opponents wanted to set trickroom or tailwind and id have an option for something else, and helping hand to boost the overall damage output coming from garde. the red card is moreso just a funny pick and also helps me disrupt my opponent by removing my opponents pokemon that are applying pressure into my mons.
Sneasler : i wanted a fast option that would work consistently against gambit (which seemed like a problem even though i had mystical fire on garde) i gave it some weird bulk because i assumed id be bringing indeedee to most games that i would bring sneasler, so sneasler would always outspeed every mon outside of tailwind and trickroom, and i thought that some extra bulk on sneasler really couldnt hurt, mega charizard y was seeming to be an annoying mon, so i added rock slide to deal with it and get some potential flinches in situations where sneasler is badly positioned / needs to be sacrificed, obviously no fakeout because of the psychic terrain from indeedee
Luxray : my first 3 mons all have a base defense stat of about 65 at MAX, so i thought that luxray's intimidate could support the team nicely here, pairing it with volt switch and looking at luxrays defensive stats made me think it could be nice as a bulky pivot, hence the investment, it still has a really respectable attack stat so i wanted to give it wild charge for some stab damage, and im kinda lost on the last 2 slots, do i run snarl / electroweb?? i gave it psychic fangs for screens and the synergy with the terrain but otherwise i really dunno, i find protect not being as valuable on luxray in my opinion, since im really just either pivoting out and i have the sitrus berry,
Dragonite : dragonite helps with matchups that garde couldnt handle, like golisopod and mega zard y, and also is just bulky and trades really well into other dragon types that are popular (specifically mence, and chomp) i gave it dragon pulse for consistent stab damage and heatwave incase im playing against zard teams and golisopod,
Kingambit : gambit rounds out the team in my opinion, a slow mon that can work inside trickroom incase i find a need to set it up, a dark type for opposing psyspam, and a steel type that rounds out my fantasy core, i was going to run the standard kowtow sucker iron head protect, but sucker wasnt gonna work in psychic terrain so i dropped it for swords dance which lets it set up comfortably with indeedee
i want to go positive during the tournament (although this is my first one) and i wanna have some fun too!!, i might run this team on ladder too so theres that
any feedback is appreciated!! teambuilding adjustments, a different ev spread, identifying difficult matchups for me, really anything works!!
https://pokepast.es/515816b2a63bfc97
Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Dragon Pulse
- Energy Ball
- Detect
- Earth Power
Manectric @ Choice Scarf
Ability: Static
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Discharge
- Flamethrower
- Volt Switch
- Thunderbolt
Aggron-Mega @ Aggronite
Ability: Filter
Level: 50
EVs: 32 HP / 2 Atk / 32 Def
- Body Press
- Heavy Slam
- Protect
- Iron Defense
Mr. Mime @ Red Card
Ability: Filter
Level: 50
EVs: 2 HP / 32 Def / 32 SpD
Careful Nature
- Fake Out
- Thunder Wave
- Quick Guard
- Wide Guard
Weavile @ Focus Sash
Ability: Pickpocket
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Psycho Cut
- Fake Out
- Protect
- Triple Axel
Aerodactyl @ Rocky Helmet
Ability: Unnerve
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Dual Wingbeat
- Rock Slide
- Protect
- Tailwind
Just looking to see what you think about this team. Tried my best to balance it out and these are pokemons I want to keep in.
Pretty please
Really interested in Wolfe’s Louisville team, however this just looks like Staraptor + Rain Golisopod food. Any suggestions? Also, Im not really sure why we’re using Sceptile, if there’s a fitting replacement, do tell.
I am here to rey various archetypes and improve myself skill lvls if y'all have any suggestions drop it down
I will be starting with sun team at first
https://pokepast.es/30a4d7143a71a4df wolfes team really inspired me but i think indeedee sneasler need to be replaced to help vs goli but idk
wanted to make a team with Mega Lucario Z and the birb
This is what im working with so far.
https://pokepast.es/050d023c4898dcce
Any Ideas is appreciated gang lets cook 
https://pokepast.es/e7487ea5a21f552a
Here team
just like the title said, one of my first serious tries to build a (hopefully) decent rain team
i'm grateful for any advice on this teams weaknesses, what I could generally improve about it, etc.
Thanks in advance 
Talonflame @ Focus Sash
Ability: Gale Wings
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Flare Blitz
- Brave Bird
- Tailwind
- Quick guard
Indeedee-F @ Psychic Seed
Ability: Psychic Surge
Level: 50
EVs: 32 HP / 32 Def / 2 SpD
Relaxed Nature
- Psychic
- Follow Me
- Trick Room
- Helping Hand
Garchomp @ Garchompite Z
Ability: Rough Skin
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Modest Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Basculegion @ Choice Scarf
Ability: Adaptability
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Adamant Nature
- Last Respects
- Wave Crash
- Aqua Jet
- Flip Turn
Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
EVs: 32 HP / 14 Def / 20 SpD
Careful Nature
- Flare Blitz
- Fake Out
- Parting Shot
- Darkest Lariat
Kingambit @ Chople Berry
Ability: Defiant
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Iron Head
- Kowtow Cleave
- Sucker Punch
- Low Kick
It's a speed control team with Pokemon that can utilise both trick rooms and tailwinds
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