I've been working to make Slowbro a viable mega on a team for about a month, and I would appreciate any input that would improve my current list. I'm pretty new to VGC, so any suggestions are helpful.
Slowbro @ Slowbronite
Ability: Oblivious
EVs: 32 HP / 2 Def / 32 SpD
Relaxed Nature
- Trick Room
- Iron Defense
- Body Press
- Slack Off
Sinistcha @ Kasib Berry
Ability: Hospitality
Level: 50
EVs: 32 HP / 32 Def / 2 SpA
Relaxed Nature
- Trick Room
- Matcha Gotcha
- Rage Powder
- Protect
Kingambit @ Black Glasses
Ability: Defiant
Level: 50
EVs: 32 HP / 32 Atk / 1 Def / 1 SpD
Brave Nature
- Sucker Punch
- Kowtow Cleave
- Iron Head
- Protect
Primarina @ Leftovers
Ability: Liquid Voice
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Modest Nature
- Hyper Voice
- Moonblast
- Ice Beam
- Protect
Glimmora @ Focus Sash
Ability: Toxic Debris
Level: 50
EVs: 32 SpA / 2 SpD / 32 Spe
Timid Nature
- Power Gem
- Earth Power
- Sludge Bomb
- Spiky Shield
Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Brave Nature
- Fake Out
- Parting Shot
- Darkest Lariat
- Flare Blitz
The core of the team focuses on keeping slowbro on the field, stacking up Def boosts with iron defense, and sweeping with body press. Sinistcha helps keep sowbro alive, and serves as a secondary trick room setter. Kingambit provides coverage for ghost type matchups and annoying fairy types with high Sp. Atk. Primarina is a decently powerful special attacker with good offensive coverage, but suffers from a shared typing with slowbro. Glimmora is mainly for the Mega Charizard matchup, but I've found toxic debris to be effective when stalling with slowbro. Incineroar is just incineroar (fakeout support that lowers opponent damage output).
Weaknesses of the team mainly center around typing, but also the playstyle, which had been difficult to engineer.
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