VGC Team Building: Countering Sun Teams | Pokémon Champions

Summary

In the Pokémon Champions | VGC Battles & Tournaments server, members are actively discussing competitive team building and meta-game counters. This thread focuses on optimizing a team featuring Mega Garchomp, Gardevoir, and Volcarona to better handle the dominant Sun and Venusaur archetypes. Community members provide strategic advice, such as incorporating Pelipper for weather control, helping players refine their lineups for upcoming VGC tournaments.

briskmirror-51 OP

Garchomp-Mega-Z @ Garchompite Z
Ability: Rough Skin
EVs: 32 SpA / 18 SpD / 16 Spe
Timid Nature
Level: 50
- Dragon Pulse
- Earth Power
- Power Gem
- Protect

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
Level: 50
- Hyper Voice
- Psychic
- Mystical Fire
- Protect

Volcarona @ Focus Sash
Ability: Flame Body
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
Level: 50
- Heat Wave
- Bug Buzz
- Tailwind
- Protect

Rillaboom @ Miracle Seed
Ability: Grassy Surge
EVs: 24 HP / 32 Atk / 2 SpD / 8 Spe
Adamant Nature
Level: 50
- Wood Hammer
- Grassy Glide
- Fake Out
- Taunt

Basculegion (M) @ Choice Scarf
Ability: Adaptability
EVs: 27 Atk / 12 Def / 27 Spe
Jolly Nature
Level: 50
- Wave Crash
- Flip Turn
- Aqua Jet
- Last Respects

Sneasler @ White Herb
Ability: Unburden
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
Level: 50
- Close Combat
- Dire Claw
- Throat Chop
- Fake Out

that garchomp is very good, it holds all the damages of every timid garchomp z and shots, and outspeeds the modest ones

i love this gardevoir, and the sash volcarona works amazingly for me

i can win without too much trouble against starchu, sand, full rain, golisopod rain, psyspam, hard tr. generally the team works. my bad matchup is sun with venusaur. now, guess what won the last regional and is everywhere? exactly, sun with venusaur. i need help to fix the team just to hold its own against sun or double weather

sorry for the huge wall of text

merrykitten-85

Since you want to keep Gardevoir and Sash Volcarona, I’d test Sitrus Pelipper over Scarf Basculegion first. Drizzle gives you direct weather control; Hurricane pressures Venusaur and Wide Guard can protect your side from Heat Wave. Weather Ball / Hurricane / Wide Guard / Protect is a straightforward starting set.

Keep Pelipper in the back against Charizard Y when appropriate. Drizzle on the opening lead can be overwritten when Charizard Mega Evolves and activates Drought, so you may need to bring Pelipper in afterwards to reclaim rain. This costs you Basculegion’s Last Respects endgame, so test the tradeoff rather than changing your preferred Megas and several spreads at once.

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