Building the Perfect Hard Trick Room Team | VGC Strategy

Résumé

The Pokémon Champions | VGC Battles & Tournaments community is collaborating on a competitive Hard Trick Room team build. This discussion focuses on optimizing team synergy, evaluating potential attackers like Spiritomb, and refining EV spreads for core members like Cofagrigus, Conkeldurr, and Mega Mawile. Join the server to share your expertise and help finalize this powerful VGC lineup.

royalpixel-31 OP

I need help with my last pokemon of this hard tr team, the pokemon i have work perfectly, but i want one final tr attacker, can anyone help me?

My teams plan, is basically cofagrigus will o wisps conkeldurr who dose absurd damage wirh either mawile or torkoal + sinistcha inthe back, depending on opposite team

Cofagrigus @ Mental Herb
Ability: Mummy
Level: 50
EVs: 32 HP / 13 Def / 21 SpD
Relaxed Nature
- Haze
- Trick Room
- Will-O-Wisp
- Protect

Sinistcha @ Sitrus Berry
Ability: Hospitality
Level: 50
EVs: 31 HP / 7 Def / 28 SpD
Sassy Nature
- Matcha Gotcha
- Trick Room
- Rage Powder
- Life Dew

Torkoal @ Charcoal
Ability: Drought
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Modest Nature
- Eruption
- Earth Power
- Heat Wave
- Protect

Conkeldurr @ Life Orb
Ability: Guts
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Close Combat
- Knock Off
- Rock Slide
- Protect

Mawile-Mega @ Mawilite
Ability: Huge Power
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Brave Nature
- Iron Head
- Play Rough
- Ice Punch
- Protect

royalpixel-31 OP
@royalpixel-31 I need help with my last pokemon of this hard tr team, the pokemon i have work perfectly, but i wan…
tidycomet-49

why cofagrisgus specifically here

tidycomet-49

Mummy could be harmful since mawile relies on the ability to be good

merrykitten-85

Rockslide over ice punch is really nice

@tidycomet-49 Mummy could be harmful since mawile relies on the ability to be good
royalpixel-31 OP

True, but i mainly have it as my tr setter + will o wisp (my main idea was conk, added mawile later ngl)

royalpixel-31 OP

I am looking at spiritomb, but idk if its any good

merrykitten-85

He can be really fun.
Some teams don’t have a good answer for it

If you’re not wanting to use farig. The next answer is mental herb mimikyu

merrykitten-85

It’s really solid

@royalpixel-31 True, but i mainly have it as my tr setter + will o wisp (my main idea was conk, added mawile later…
tidycomet-49

Yeah you should swap it for something less potentially harmful since you don't need it specifically

tidycomet-49

maybe ghorgeist

@royalpixel-31 I am looking at spiritomb, but idk if its any good
quickjewel-96

Spiritomb is a great trick room setter, max HP, 28 def, 6 SpD. Foul play, trick room snarl and protect

@quickjewel-96 Spiritomb is a great trick room setter, max HP, 28 def, 6 SpD. Foul play, trick room snarl and prot…
merrykitten-85

That’s how I run it lol 😂 give or take some defensive EVs

@merrykitten-85 That’s how I run it lol 😂 give or take some defensive EVs
quickjewel-96

I used to run 31 and 3 lol

@quickjewel-96 Spiritomb is a great trick room setter, max HP, 28 def, 6 SpD. Foul play, trick room snarl and prot…
royalpixel-31 OP

I also need will o wisp for conk tho

@merrykitten-85 That’s how I run it lol 😂 give or take some defensive EVs
royalpixel-31 OP

So i take it its a good spread lol

@royalpixel-31 So i take it its a good spread lol
merrykitten-85

Yeah it’ll work !

I always use two setters and I remember making my mimikyu sassy and my spirit defence + speed - I think bold

merrykitten-85

So they could kinda be good at different things

merrykitten-85

You also only have one mega

merrykitten-85

I think

merrykitten-85

And 5 mons

royalpixel-31 OP

Yep

royalpixel-31 OP

Spiritomb @ Mental Herb
Ability: Pressure
Level: 50
EVs: 32 HP / 5 Def / 29 SpD
Relaxed Nature
- Trick Room
- Protect
- Will-O-Wisp
- Foul Play

Sinistcha @ Sitrus Berry
Ability: Hospitality
Level: 50
EVs: 31 HP / 7 Def / 28 SpD
Sassy Nature
- Matcha Gotcha
- Trick Room
- Rage Powder
- Life Dew

Torkoal @ Charcoal
Ability: Drought
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Modest Nature
- Eruption
- Earth Power
- Heat Wave
- Protect

Conkeldurr @ Life Orb
Ability: Guts
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Close Combat
- Knock Off
- Rock Slide
- Protect

Mawile-Mega @ Mawilite
Ability: Intimidate
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Iron Head
- Play Rough
- Ice Punch
- Protect

merrykitten-85

Swap conk for another mega

merrykitten-85

It and Mawile have the same role

royalpixel-31 OP

I have a extra slot (5 pokemon)

merrykitten-85

True.

merrykitten-85

Uh megas for trick room were crab golurk dragalgea drampa

merrykitten-85

Audino lol but I don’t recommend

merrykitten-85

Camerupt

royalpixel-31 OP

I was useing golurk for a bit, but, 3 ghost types, wasnt it

merrykitten-85

You already got torkoal tho so no camerupt

merrykitten-85

Yeah no golurk

merrykitten-85

Crab is the same as mawile and conk

royalpixel-31 OP

I feel crab would also be redundant with conk

royalpixel-31 OP

Yeah

merrykitten-85

Slow single target physical nuke with prio

merrykitten-85

One of the dragons

merrykitten-85

Drampa of drag

royalpixel-31 OP

So either drampa or draga

@royalpixel-31 So either drampa or draga
merrykitten-85

Yep lol drag was nice into things like sylveon that can be annoying

royalpixel-31 OP

Havent used either ngl

merrykitten-85

I’m using drampa haha

merrykitten-85

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royalpixel-31 OP

Well, tbh i ran a trampa team (back in m-a) with instruct hyper voice, but thats all ive used it for

@royalpixel-31 Well, tbh i ran a trampa team (back in m-a) with instruct hyper voice, but thats all ive used it for
merrykitten-85

That’s pretty cool

@merrykitten-85 ![image](https://cdn.discordapp.com/attachments/1541648332299178035/1541655688902746142/5B06D7DC-F1…
royalpixel-31 OP

Y hyper cutter over intimidate mawile?

merrykitten-85

Already got incin

merrykitten-85

Don’t want to proc milo and king too much haha

royalpixel-31 OP

True

merrykitten-85

If I didn’t have incin I’d use it

merrykitten-85

But I don’t actually understand how you guys set trick room reliably without fake out

merrykitten-85

I see it a lot

royalpixel-31 OP

Well

royalpixel-31 OP

I like to gamble when i play

royalpixel-31 OP

Like

merrykitten-85

Hahaha it’s still a gamble !

Sometimes I do hatterene and farig so I get it but sometimes I need the security haha

royalpixel-31 OP

I protect cofagrigus and use konk to wipe any threats if i need to

@merrykitten-85 Hahaha it’s still a gamble ! Sometimes I do hatterene and farig so I get it but sometimes I need th…
royalpixel-31 OP

True

@royalpixel-31 I protect cofagrigus and use konk to wipe any threats if i need to
merrykitten-85

I do that with a farig torkoal lead sometimes

merrykitten-85

Even high end players double the farig

merrykitten-85

So I get free heatwaves

@merrykitten-85 I do that with a farig torkoal lead sometimes
royalpixel-31 OP

What u can do is (in this case) eruption + tr, rither masive dmg, or tr, both are good for you, horrible for them

royalpixel-31 OP

And in a bo1

royalpixel-31 OP

That lead is masive, if you can close it out

merrykitten-85

Yeah ! These teams are a lot stronger in bo1

@merrykitten-85 Yeah ! These teams are a lot stronger in bo1
royalpixel-31 OP

This is only good in bo1 i think

merrykitten-85

I’m trying to make it work in bo3 so I’ve cut out a lot of stuff

@merrykitten-85 I’m trying to make it work in bo3 so I’ve cut out a lot of stuff
royalpixel-31 OP

Fair

@royalpixel-31 This is only good in bo1 i think
merrykitten-85

I’m trying lol 😂

@merrykitten-85 I’m trying lol 😂
royalpixel-31 OP

Im not the best, but what i try to do is round 1, play aggressive, take all the kos u can, round 2, more defensive, and if there is a gme 3, base it off what i saw

royalpixel-31 OP

Again, not the best

royalpixel-31 OP

But what i do

royalpixel-31 OP

If i may ask tho, which would u recomend for my team, drampa or dragaledge? (Ngl, this is my biggest weakness in my opinion, teambuilding)

@royalpixel-31 Im not the best, but what i try to do is round 1, play aggressive, take all the kos u can, round 2,…
merrykitten-85

𝗛𝗔𝗥𝗗 𝗧𝗥𝗜𝗖𝗞 𝗥𝗢𝗢𝗠 — 𝗧𝗘𝗔𝗠 𝗔𝗡𝗔𝗟𝗬𝗦𝗜𝗦

This team originally came from a team I found through this video:

https://www.youtube.com/watch?v=uk1IWKkbm0k

Since then I’ve changed a lot. Moves, spreads and how I use certain Pokémon have all evolved, but the idea behind the team has stayed pretty much the same.

Reliable Trick Room without sacrificing offense.

𝗙𝗔𝗥𝗜𝗚𝗜𝗥𝗔𝗙

Farigiraf is the safe Trick Room setter.

It’s bulky, reliable and Armor Tail is huge for this team. Trick Room controls Speed, but priority doesn’t care about Speed order. Farigiraf fixes that.

Once TR is up, it can Protect and keep Armor Tail active while something next to it does the damage.

The downside is that Farigiraf can be passive, which is something I’ve tried to balance with the rest of the team.

𝗛𝗔𝗧𝗧𝗘𝗥𝗘𝗡𝗘

Hatterene is the other side of double TR.

Farigiraf gives me safe TR. Hatterene gives me offensive TR.

Hatterene can set Trick Room without giving up offensive pressure. The opponent still has to respect the damage coming from that slot.

For me, Hatterene + Torkoal are a massive part of what makes hard Trick Room actually worth playing.

A good example of the style:

https://youtu.be/bqgUiZcJYQw?si=y_vPE_pBGTJ4CsDA

𝗧𝗢𝗥𝗞𝗢𝗔𝗟

Torkoal is the payoff.

Get it onto the field healthy under Trick Room and Eruption can take control of a game very quickly.

The team does a lot to create that opportunity.

Sometimes the game plan really is as simple as:

Get TR up → keep Torkoal healthy → Eruption.

𝗗𝗥𝗔𝗠𝗣𝗔

Drampa is probably the glue of the team.

It has huge Special Attack, great Speed for TR and some really useful resistances.

But the biggest reason I love it is Cloud Nine.

It creates some awesome switches against weather teams. Against rain, for example, I can Intimidate something like Swampert with Incineroar and bring Drampa in to shut down the benefits of rain.

It also means Torkoal can Eruption into rain without the usual Fire damage reduction while Cloud Nine is active.

Drampa doesn’t need to beat everything either. What it can’t kill, Hatterene or Torkoal often can.

Those three work incredibly well together.

𝗜𝗡𝗖𝗜𝗡𝗘𝗥𝗢𝗔

My Incineroar is intentionally unconventional.

I found that bulky Incineroar + bulky Farigiraf was simply too passive. I could reliably establish TR, but sometimes there wasn’t enough immediate damage behind it.

So Incin became much more offensive.

I still get Fake Out and Intimidate, but now the slot can actually threaten serious damage.

It keeps the reliable Farigiraf mode without turning the lead into two Pokémon that just sit there.

𝗠𝗔𝗪𝗜𝗟𝗘

Mawile is more of a specialist.

I don’t bring it nearly as often as the main HTR core. I like it most against slow, passive or screen-based teams.

If someone gives me a turn to set screens, I can sometimes use that opening to Swords Dance + Trick Room and suddenly Mawile becomes a huge problem.

The set is unconventional too.

I stopped relying on Play Rough because the misses weren’t worth it. Iron Head gives me reliability, Thunder Punch hits things Iron Head can’t, Sucker Punch gives priority and Swords Dance punishes passive turns.

𝗪𝗛𝗔𝗧 𝗠𝗔𝗞𝗘𝗦 𝗜𝗧 𝗪𝗢𝗥𝗞

The funny thing is that I don’t always Mega Evolve.

The Mega isn’t what makes the team work.

The strength is the HTR core and how everything supports it:

Farigiraf — safe TR and priority protection
Hatterene — offensive TR
Torkoal — huge TR payoff
Drampa — weather control and special pressure
Incineroar — Fake Out, Intimidate and physical damage
Mawile — situational physical win condition

The team has gone through plenty of changes, but the philosophy has never really changed:

Get Trick Room up reliably, don’t give away offensive pressure, and make every TR turn count.

merrykitten-85

If you can be bothered

merrykitten-85

Give this a read haha I think it helps since you have a decent understanding you should be able to learn baha

merrykitten-85

The videos are good even tho the trick room team loses to wolfey it’s still interesting

I think if you’re going hard trick room you need to use hatterene also

merrykitten-85

She’s the only who gets good results

royalpixel-31 OP

Ok, ill give it a read (tmrw tho, its midnight where i live > .>)

merrykitten-85

Easy !

@merrykitten-85 She’s the only who gets good results
royalpixel-31 OP

Yeah, i had her, but 3 tr setters was too much

@royalpixel-31 Yeah, i had her, but 3 tr setters was too much
merrykitten-85

Yeah had to replace one of the other setters

One passive setter one aggressive setter. Hat always is the aggressive setter

royalpixel-31 OP

Sinistcha was healing, and cof / spirit is will o wisp (which makes me deal a LOT more dmg, like 2 ohkos with rockslide type)

merrykitten-85

Sinis is cool like I didn’t use it much I considered it a fast teams way to shut down trick room more then a trick room Mon

royalpixel-31 OP

Conk is surprisingly strong with guts + life orb, if u have time, calc some stuff, cause imo, it has potential (atleast in bo1)

@royalpixel-31 Conk is surprisingly strong with guts + life orb, if u have time, calc some stuff, cause imo, it ha…
merrykitten-85

I keep imagining you missing your will o wisp

@merrykitten-85 Sinis is cool like I didn’t use it much I considered it a fast teams way to shut down trick room mo…
royalpixel-31 OP

Yeah, but when my main atk takes recoil from burn + life orb, heals are nice lol

@merrykitten-85 I keep imagining you missing your will o wisp
royalpixel-31 OP

Ngl, i missed 1, and didnt rlly matter (protected + ohko into charry)

merrykitten-85

Fair. Just trick room turns are really valuable I hate the set up

@merrykitten-85 Fair. Just trick room turns are really valuable I hate the set up
royalpixel-31 OP

I agree, thats why i tend to atk while i set it up, that way i never lose a turn, but even if that fails, i usually use my other sweeper and have a backup setter in sinistcha (who can heal if any1 is low)

royalpixel-31 OP

Anyhow, ima talk tmrw, i gotta wake up in 4 hours ;-;

merrykitten-85

Yeah being able to attack when you set up is super nice. I can’t always afford that tho like say Zard and chomp are infront of me I need a way to stop one of them from attacking on turn one

Kk Gn !!

@merrykitten-85 Yeah being able to attack when you set up is super nice. I can’t always afford that tho like say Za…
royalpixel-31 OP

yo, im back if you can keep helping me > .>

merrykitten-85

Hahah hello !

merrykitten-85

Good morning

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