[SERVER]
- Fixed exploit where a non-unlimited item could be made unlimited via the trade system
- Fixed many possible server-crash exploits
- Fixed in-game team change exploit, respawning while in observer mode, killing someone while in observer or outside the match
- Fixed exploit related to joining multiple rooms simultaneously or creating multiple rooms simultaneously
- Fixed upgrade system exploits where an item could be upgraded without having the necessary energy
- Fixed exploit where the host could kick players during a match
- Fixed exploit where non-host could kick players from a room
[BACKEND]
* Instead of backend doing backup every day, possibly causing database to become unresponsible for a few minutes, i have changed it to take backup every sunday.
Reporting Bugs & Exploits – Help Us Improve!
Thank you for helping us maintain a fair and enjoyable experience by reporting bugs and exploits through the proper channels.
- For bugs, please share details in our #bug-trackers channel on Discord
- For exploit hunters, reach out to a staff member directly and inquire about joining our Contributor Program. This program grants selected testers access to our test server (on a test account) to responsibly identify and report vulnerabilities, helping us strengthen security and gameplay for everyone.
- For reporting a exploiter, please use the support ticket,
https://toybattles.net/support