New VGC player, interested in stall and fun gimmicks. WIP team, more conceptual than anything concrete. Core concept is to copy the opponent's mega with my ditto. I'm planning on focusing my own mega on defense.
Either:
- Scovillain for burns and leech seeds to stall, as well as rage powder to keep ditto safe.
- Sableye for prankster/magic bounce utility (unsure on moves yet so many good options)
- Venusaur for bulk, seeding, sporing, and poison for grass and floette coverage as well as protect for stall.
- Audino, Clefable, and a couple other supportive types were considered and I would love defensive mega suggestions.
(If you cannot tell, I like stall)
Since the main idea is inherently unpredictable (no way to know what mega Ditto is trying to copy) I am kind of in love with the idea of Hisuian Zoroark. The chaos in team planning alone fits with the main idea of my team, and the potentiality of bringing in Zoroark for a setup or super effective hit while they expect a Ditto is too good to pass up (Ditto will have the scarf so I'm thinking sash for Zoroark).
I need someone to reposition, and while Incineroar is the best I am so sick of the red cat and I like the chad dolphin more so I'm running Palafin with...I don't know what item or moves yet, but I think general coverage and power to have a more consistent threat that also allows me to reposition. Often Incineroar just ends up being a fake out into parting shot and only sticks around when hapless opponents leave their grass or ghost types lying around.
Last slot or two are free. I'd like two megas but I don't know which two to bring and I need help logically reasoning out which is better for what situations. I'd like my last slot to be both a threat and a coverage of a critical weakness my primary mega and zoroark or palafin both have a hard time with.
Any advice would be much appreciated!