Mega Mawile Trick Room Team: VGC Strategy & Feedback
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Summary
The Pokémon Champions | VGC Battles & Tournaments server is hosting a community discussion on a new Mega Mawile Trick Room team. This thread explores strategic choices, including the use of Garchomp and Ninetales to counter rain and Charizard-based teams. Community members are providing expert feedback on team composition, move sets, and optimization to help newer players improve their competitive VGC performance.
This is a Trick Room team built around Mega Mawile. It includes a fast Garchomp, specifically optimized to OHKO Mega Charizard Y, and a slow Ninetales designed to overwrite rain immediately. The Ninetales also serves as a check to Archaludon with Overheat and can pressure Swampert with Solar Beam. I substitute these two in place of Incineroar when facing rain or Charizard-based teams. Since I am new to VGC, this is my first self-built team, and I would love some suggestions or feedback


why nine and not tork
?
i reccomend no nintales bc of charizard mega y can kill mawile with heat wave
what
oh thats iron head mawile
yea use rockslide
I feel like chomp should have max hp not speed
If its htr
its okay having 1 fast pokemon in a htr team
but lifeorb garchomp is a odd choice
usually your speedy slot is a after you, chlorophyll, protosynthesis or scarf user
for example chlorophyll after you vileplume
scarf final gambit, rn its staraptor, in sv it was annihilape
flutter mane with its insane speed when protosynthesis is active
for either a first turn ko, or backup sweeper when trickroom got outstalled and you have bad chances to get trickroom active again
and please use torkoal 😓
its less bulky and less effective offensively, it knows the same moves except for moves like eruption, which is part of the reason why torkoal even sees play
giving up on eruption is a huge deal
i still didn't find it until 20 minutes ago and i had this team idea only a few days ago
i will try it
i am pretty scared of mega swampert that's why the solar beam
full hp is okay, but i always commend using it on defense or spA
with full defense you become super bulky physicially and can easily live aqua jet, suckerpunch etc
if you go spD you have a nice balance between both defensive stats
if you max out your hp you dont actually get better defenses, you just slow down the process, you still take the same damage, meaning eruption will deal less damage much faster
i'll try a spd thank you for the advice