Optimizing Mono-Water Teams: VGC Strategy Discussion
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Summary
The Pokémon Champions | VGC Battles & Tournaments community is actively debating the viability of Araquanid and Palafin in competitive Mono-Water team builds. This discussion explores the limitations of Entrainment strategies, ability overwriting, and potential replacements like Milotic or Rotom to improve team synergy. It is a vital resource for players looking to refine their competitive VGC lineups and understand complex ability interactions.
Araquanid is not very connect with other moms beside Palafin. My plan is to use Araquanid as dmg booster with Water Bubble + Entrainment but it overwrite Basculegon’s Adaptability and Araquanid is so slow it can’t give Water Bubble to the mega mons at the same turn, only when i switch the mon in and use Entrainment at the same turn. The problem is both mega mons has to mega so they will overwrite Water Bubble. So i have to mega them before giving them Water Bubble. Should i replace Araquanid or replace other mons?
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Doesn't entrainment work through protect?
Also the major problem in my opinion is that you are using 4 water types to make this strat work
I just realized Entrainment can’t overwrite Zero to Hero ability
😔
I should dump Araquanid
What should i replace Araquanid with
Probably rather keep araquanid for the support and kick palafin
or both of them
You can put milotic for intimidate repellent
Rotom for switching and spreading will o wisp
you can try aqua tauros for intimidate and kingambit walling
Palafin is cool but it does the same thing as basc and swampert but requires more set up
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Milotic moveset is little bit passive
i think
you can try life dew and scald for more active support
replace with recover and hypnosis?
I'd say replace qoil and recover because i have a gambling addiction
I understand that
sometimes i gamble hypnosis on farigiraf
You can also add in Icy wind for speed control instead of muddy water
draining kiss for sustain
Haze for mega staraptor or that fucking overqwil team
Thanks for the advices but I’ll give them a try later since I’m out of vp rn
i forgot that can happen lmao
I've been using 1 team for a month so my vp has just been stacked
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Work very well
I replace hypnosis with ice beam for more coverage

If there a change that i want to make
I want to try out Politoed
I want to add Perish Song to my team
https://klipy.com/gifs/wofley-con-perish-marcofiero
kinda hard without a trapper
Perish is not going to do anything if u dont have a trapper
The only one at the moment is mega gengar and i dont think it fits in ur team
Unless u wanna try 2 modes, but i could be hard to get it to work
You can whirlpool lock them
Politoed @ Sitrus Berry
Ability: Water Absorb
Level: 50
EVs: 31 HP / 23 Def / 12 SpD
Calm Nature
- Perish Song
- Encore
- Whirlpool
- Protect
Start with whirlpool to lock them in for 4-5 turns then cast perish song and use surf spam to heal politoad 😂
Alot of mons learn whirlpool so you can do it all in 1 turn too
Then you dont even need to keep your trapper in
it works but ideally its not the best
with a trapper u dont need to waste 1-2 turns
so i dont think perish is ideal in this team
I feel like Milotic still kinda underperformed in the team
Maybe Im not using it correctly
If u want a good pure rain team i can give u mine
reached masterball 3
Sure
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Sableye set is kind of awkward though
Feel free to change it in any way you like
Sable is very versatile
U can also just use grimmsnarl instead though i prefer sableye
Also if u dont want to break basculegion’s sash u can change wave crash to liquidation
Thanks for the team but i still want to stick with mono water for a while
Sure
You using sash to prevent sucker punch?
Yeah
Sash is also just good in general because i invested no bulk into the bascu
i built my bascu no bulk too
my way of preventing sucker is aqua jet
Yeah but its not enough
So i usually just liquidation
Let the sash save me
Then i aqua jet
I've used both araquanid and palafin rn and I can say that both are kinda unusable without building the team around it.
Palafin requires you to have multiple mons that benefit from switching out which my team just so happens to do so it ends up working well
Araquanid requires that you have a way to deal with the ways to slow down the bug like intimidate and screens
My team had psychic fangs for screens but intimidate was difficult
As a result as powerful as they are they cannot be used on mono water very well
I think i know how to make araquanid Entrainment work
ill just get a water trick room setter

and Mega Blastoise
the problem is to position Blastoise after Trick Room and Rain set up
Or I can just lead with Blastoise