Optimizing Sand Teams for VGC: Strategy & Team Building
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Summary
The Pokémon Champions | VGC Battles & Tournaments community is diving deep into competitive Sand team optimization. This discussion explores refining classic team structures, testing item combinations like Leftovers versus resistance berries on Milotic, and balancing utility moves like Hypnosis with offensive pressure. Members share updated team builds and analyze the viability of various Pokémon to ensure their squads remain competitive in the current VGC meta.
So i came across this sand team by the Sand Guy himself, Joseph Ugarte, and i really like it
https://pokebase.app/pokemon-champions/team-builder?team=6a06db1bed189d665f165790
Well its a bit outdated so i tried to improvise it and guess what i ended up with.
A standard, boring sand team.
Well if you guys have any suggestions or know how to make the team a bit more interesting, do let me know.
https://pokepast.es/158ff8b183d5b900
Leftovers and grassy terrain is an excellent combo for milotic but in considering the electric resist berry just so i can live a yaichu zap cannon and then fire a hypnosis in return. Idk if i should
, some advice maybe 🥲
idk
maybe i want to actually be able to some damage
if uh
if i cant hypnosis or the opponent is sleeping or sth
Lmao fair
Well i guess i always have incin for that competitive
Still think its a good idea to at least have some sp atk
And with the remaining points idk where to put them. Speed maybe
I considered this set
I generally prefer it actually
But i thought hypnosis would be good
If im using that set then im gonna change ice punch on ttar for dragon dance
Updated version
https://pokepast.es/2866220b6fdc0b41
You took out mimikyu💔 🥀
Had me excited for a sec 💔
It is
Yeah lmao
I tried to make something different
But like
I considered literally every option
All roads leads to this
I could make something different
But its just gonna be a worse version of this team
I tried corv i tried hydreigon i tried rotom
Tried rilla
Rilla worked fine tbh