I’d probably lean toward Blaze Tauros for this idea.
The main reason is that Meowscarada’s Flower Trick is the thing activating Anger Point, and Blaze Tauros handles that way better. Aqua Tauros taking a guaranteed crit Grass move from its own partner feels way riskier.
I’d start with something like:
Tauros-Paldea-Blaze @ Sitrus Berry
Ability: Anger Point
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Raging Bull
- Close Combat
- Rock Slide
- Protect
Meowscarada @ Focus Sash
Ability: Overgrow
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Flower Trick
- U-turn / Knock Off
- Triple Axel
- Protect
Whimsicott @ Covert Cloak / Mental Herb
Ability: Prankster
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Tailwind
- Sunny Day
- Moonblast
- Encore
I’d keep Protect on Tauros for sure. Once Anger Point goes off, everyone is going to try to remove it immediately, so Protect gives you a way to punish those double-target turns.
I’d also keep Whimsicott for now instead of swapping straight to Aerodactyl. Aero helps into Flying-types, but Whimsicott gives Tailwind, Sunny Day, Encore, and general support for the actual Tauros plan.
The last few slots should mostly be Pokémon that help Tauros get the setup safely or cover the things that stop it. I’d look for Fake Out support, redirection, Trick Room control, and something that handles Water/Flying pressure.
So overall, I’d build around Blaze Tauros + Meowscarada + Whimsicott, then add support around making that Anger Point turn actually happen safely.