Pokémon VGC Team Building Help & Strategy | Competitive Tips
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Summary
The Pokémon Champions | VGC Battles & Tournaments server hosts active discussions on optimizing competitive teams. This thread focuses on refining sand-based team compositions, evaluating potential additions like Mega Staraptor, and developing strategies to counter difficult matchups such as Charizard Y. It serves as a valuable resource for players looking to improve their competitive performance through community feedback and expert tactical advice.
I am getting a good amount of wins but idk something feels off I am thinking maybe rotom or corviknight?
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There is something diabolical you could do
Isn't this a variation of the sand team that got number 1 not long ago?
You could simply play Mega Staraptor and Sinitcha instead of Corviknight and Rotom
Is there any matchup thats hard?
that is interesting?
yeah it's also broken
nothing really, i just get caught by this random teams, and i feel like i dont have answers to them
i told myself i wouldnt use mega staraptor but i might have to
Nah, ya don't tbh
you don;t have to yeah
Even in that earlier num 1 sand team, staraptor was much less important
it's just very good lmao
okay great, what other options are there you think?
I usually as a joke recommend dnite but dnite is absolutely horrid when paired next to sand or against sand so no
Gimme an example
Cuz like if they just catch you off gaurd thats not rly a team issue
I'd suggest play more games and then write/type/record down an example then ping me again cuz its kinda difficult to know what exactly was the issue otherwise
True, will do
using this team right now and currently struggling against charizard y, wondering what i could change here that could help against that?
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garchomp alone should be enough for most charizard, although both earthquake and stomping is risky
should i get rid of eq?
yeah running protect instead of stomping tantrum should be the better call
anything else that looks off in the team?
ehhh keep stomping
you don't have any ground immune
and honestly you need tailwind, mega frosslass is fast but not fastest mon
yeah, probably get rid of sinischa
for whimsicott
almost every team runs a speed control, without one you are almost guaranteed to be outsped, and with how frail fross lass is you are cooked
okay bet
what we think of grimmsnarl
is he needed?
Not really
maybe replace with scarf basculegion or something?
Yeah that could work but honestly i don't really think it's needed
Quash Sableye might be a good support option especially for Charizard troubles
you could lead beartic to bait out Charizard then Quash rock slide to OHKO it
Or you could run my GOAT rotom
Gives you another Blizzard spammer, let's you have a ground immune so you can use EQ garchomp
if you give it a scarf it can chunk Charizard with Thunderbolt
ohh this is a good shout
thanks btw
The Rotom agenda shall ALWAYS be push