During the first ruleset of reg I, I made a team with Zamazenta and Terapagos which I kept on refining through reg J.
The end result ended up being incredibly well balanced, getting me to a peak elo of somewhere around 1850. As such, now going into reg M-B, I wanted to showcase my team for anybody who might be interested.
https://pokepast.es/ba50d621318409fb.
Zamazenta - Bulky asf boy who sits on the field doing insane damage with his body press's. Behemoth bash over heavy slam bcause its better against lunala and arceus ghost.
Terapagos - Life orb terapagos??? Am I out of my mind?. Terapagos has clear anti synergy with life orb but there is a clear reason I selected it. Life orb terapagos is capable of playing like both a specs terapagos and a calm mind terapagos. If my opponent doesn't have clear threats to the terapagos, I can calm mind and then later terastarstorm them to death, if they do have clear threats then I can go for immediate damage and do like half to most opponents. This works well with terapagos's speed tier, since its slow, meaning that it will likely take life orb chip after the opponent has alr hit it. Life orb terapagos hits sooo hard that a helping hand or calm mind boosted earth power oneshots most zamazenta.
Farigraf - Who givea terapagos said helping hands? Farig. Farig blocks priority, can set up tr, is rly bulky, foul play is rly good against both calyrex's and psychic lets it do good stab damage.
Dnite - Dragonite is the only other pokemon I regularly tera'd bcause tera normal extreme speed hits rly hard. Tailwind, protect, scale shot, loaded dice, and dnite is becoming faster than calyrex while throwing scales at it.
Incin and amoongus - I am lumping these 2 together bcause their combined purpose is to protect the other pokemon and end gimmicks. Taunt is rly useful for shutting down things like amoongus and clear smog makes even tera grass dondozo scared.