Inkarn8 Development Updates: Visuals & Playtests

Summary

Inkarn8 announces regular development updates every Monday Wednesday and Friday covering art and visual improvements gameplay mechanics world building behind the scenes and design experiments. The announcement invites community feedback and teases increased playtesting opportunities as the team prepares for a public demo.

๐Ÿ“– Welcome to Inkarn8!
Hey , I'm Tim, founder of YNG8 Studios and the producer behind Inkarn8: The Cursed Codex.
Firstly, thanks for being here. Seeing over 150 people already following the project is incredibly motivating for our team.
Going forward, our team will be sharing bite-sized development updates every Monday, Wednesday and Friday. These will include things like:

๐ŸŽจ Art and visual improvements
โš”๏ธ Gameplay mechanics
๐Ÿ“– World-building and lore
๐Ÿ› ๏ธ Behind-the-scenes development
๐Ÿ’ญ Design decisions and experiments

Please feel free to ask questions, leave feedback, or tell us what you'd like to see. We read everything, and your feedback genuinely helps shape the game.

As we build towards our public demo, we'll be opening up more community playtesting opportunities so you can help shape Inkarn8 before launch.

To kick things off, here's a quick look at some of the visual improvements we've been working on over the past few weeks. ๐Ÿ‘‡

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