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Building a Mono-Type VGC Team | Pokémon Champions

I am planning on making a team where every member is of only one type without a secondary type.
For the Tentative members,
- Garchomp Z (dragon)
- Arcanine (fire)
- Milotic (water)
- Rilaboom (grass)
- Sylveon (fairy)
- Maushold (normal)

The last member hasn't been decided and I plan to make a functional and playable team.

Any help or ideas would be appreciated.

6 messages

Mega Gardevoir & Salamence VGC Team Building Help

Core is very similar to a team I've posted here before. I'm very happy with that - Gardevoir, Indeedee and Sneasler all feel good and synergise well together. I also think Salamence and Arcanine work well together as an alt mode. I'm a little stuck on Ceruledge. I love Ceruledge and I think it works really well with my Gardevoir mode but I'm not super sure it fits on the team as a whole. I think my biggest issue is that it feels a little too samey to Arcanine and I never want to bring them together which feels kind of limiting. I initially used Ceruledge as my anti-sun pokémon but Arcanine can kind of handle that. And because I don't want to bring them together, it usually means I bring Indeedee with my Salamence instead (Salamence, Arcanine, Sneasler, Indeedee) but Indeedee doesn't always contribute as much as I'd like it to (in this specific configuration) outside of activating Sneasler's psychic seed and spamming follow me.

I'm honestly not entirely sure what I'm asking for - I suppose whether it would be best to swap out Ceruledge for something else? Or maybe to swap out Arcanine instead (I do generally like Ceruledge more than Arcanine but Arcanine might be a better fit for the team)? However, I have no idea what an alternative could be. I guess I'm a little worried about my rain matchup (though haven't played against any rain teams with this team yet) so that might be somewhere to start.


Mega Gardevoir & Salamence VGC Team Building Help

Paldean Tauros VGC Strategy: Anger Point Sweep Guide

https://pokepast.es/a0413beb44cada4d

U use Frost breath on tauros to active anger point and get max atk and then just sweeps through teams

I am still not sure about the other 4 in back , there may be better option lmk

21 messages

Pokémon VGC Team Building Advice & Strategy Tips

Ok so heres a break down if i see an out speeding oppurtunity o use staraptor and talonflame as the leads and aegislash and hydreigon to back them up

And if i see an situation where id get beat speed wise ill use Farigiraf and Alolan Ninetales as the leads with hydreigon and aegislash to back them up im considering moving pelliper into the lineup for aegislash


2 images in thread
21 messages

LF shiny FEMALE hippowdon

the shinies i offer are :

xerneas, skeledirge, stoudland, xurkitree, thundurus, charmander, mr mime, phantump, floatzel, dartrix, charmeleon, charizard, scizor, seadra, swablu, kricketune, scyther, tyrantrum, bibarel, froakie, greninja, skiploom

Trade Hisuian Arcanine | Pokémon Champions VGC

I'm trading this hisuian Arcanine for any pokemon that can help me get closer to the goal of Eternal flower floette. I got this from a trade as ES-LA (don't know if it increases it's value) and if it's higher value than normal please tell me m

Trade Hisuian Arcanine | Pokémon Champions VGC
7 messages

Greninja Dual Weather Team Build | Pokémon VGC Strategy

Hey everyone, this is my first team I’m actually building after using and learning Perish trap for the whole season. Lmk what you guys think and any advice. I’ve been really liking the idea of Greninja being able to change its type twice in a row depending on what’s needed. I do not like using screens and tailwind/tr at all

Greninja Dual Weather Team Build | Pokémon VGC Strategy
44 messages

Building the Ultimate VGC 'Big 6' Team | Pokémon Champions

I will probably be using this thread for an extremely long time, probably the entirety of regulation M-C. The goal of this is to create, as the title suggests, the potential new "unbeatable", dominant team for the next regulation. No messing around or inconsistencies, or off meta stuff. Just pure metaslaving. As we all know Rilaboom Incineroar core is literally the best thing in champions here, one of the duos to beat. Mence is Salamence no further explanation needed. Sneasler has insane synergy with Rilaboom, and is always a stable in lower power formats it seems, so I don't think this is going to change anytime soon. Gholdengo was a demon back in late regulation H, running stupidly bulky optimised sets together with Rilaboom to provide passive recovery. Floette seems to be the ideal pair to mmence, and also an amazing abuser of fake out pressure, that's why it is here. Also provides built in synergy with Rilaboom lead, stopping intimidate.

The current developing paste is the following: https://pokepast.es/9024b121272a45a8

Versions Archive:
https://pokepast.es/ee9e134197af8d9c
(https://pokepast.es/d448d607ec3d536c)

Current problem needed to be solved:
- Optimising Incineroar EV spread, probably changing/leaning tor offensive fast Incineroar. (Thinking about changing to offensive item but I am not convinced, the power of Incineroar is longevity)
- Rillaboom EV optimising, no idea what this guy needs to live
- Consideration of 3a floette, or potentially even dropping?! (Idt so)

Don't feel shy to drop an option, suggest something or ask questions, I'll now analyse the EV spreads I have settled on. Thanks for everything!

238 messages

VGC Team Building Help: Dragapult & Metagross Strategy

Yesterday I received this template but I want to know if I'll need to do some changes and I want to know the strategy of any member of the team, I'm just learning the basics of VGC.

Metagross @ Metagrossite
Ability: Clear Body
Level: 50
EVs: 12 HP / 15 Atk / 11 Def / 28 Spe
Jolly Nature
Psychic Fangs
Body Press
Psych Up
Protect

Dragapult @ Life Orb
Ability: Infiltrator
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
Draco Meteor
Shadow Ball
Will-O-Wisp
Protect

Milotic @ Psychic Seed
Ability: Competitive
Level: 50
EVs: 31 HP / 15 Def / 12 SpD / 8 Spe
Calm Nature
Muddy Water
Coil
Hypnosis
Recover

Altaria @ Haban Berry
Ability: Cloud Nine
Level: 50
EVs: 32 HP / 5 Def / 29 Spe
Timid Nature
Ice Beam
Tailwind
Will-O-Wisp
Protect

Arcanine-Hisui @ Focus Sash
Ability: Rock Head
Level: 50
EVs: 1 HP / 32 Atk / 1 SpD / 32 Spe
Jolly Nature
Rock Slide
Flare Blitz
Head Smash
Protect

Indeedee-F @ Rocky Helmet
Ability: Psychic Surge
Level: 50
EVs: 32 HP / 32 Def / 2 SpD
Bold Nature
Psychic
Follow Me
Helping Hand
Protect

26 messages

Optimize Your VGC Team: Baltimore Meta Strategy & Tips

This team is fun, except for the facts

  1. Power trip Corv extremely hard to get online

  2. Trickroom completely eats this team

Ive been thinking of maybe making changes to corviknight and Indeedee?

Anything else to tweak here? Team feels really wobbly in ranked where random mons with the most randomest sets appear

Tap to view image
361 messages