Kleavor & Charizard VGC Team Guide | Pokémon Champions
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Summary
At Pokémon Champions | VGC Battles & Tournaments, we analyze a unique team featuring Kleavor, Charizard Y, and Garchomp. This guide provides essential feedback on optimizing held items, nature spreads, and tactical play for Rillaboom and Milotic. Members discuss how to balance weather synergy and maximize burst damage to improve competitive performance in the current VGC meta.
I found Kleavor to be a fun tailwind option that can take out threats like volcarona and Charizard with a good balanced typing. Rillaboom helps into its weaknesses and lets it get some tempo with fake out. Garch Z pairs decently well as a special offensive threat and with the stealth rocks up, it can get kills easier. It also kills indeedee f and chips farig down to a koable range for garch z to finish. Incineroar helps against threats such as mega golis and just generally synergises with the team. Milotic gives an intimidate counter for threats like salamence and utility with life dew. Water coverage also helps the team. CharY gives nice weather support and burst damage outside of garch z in bad matchups with things like golis and fros. Am open to changes

I’d keep the six and fix the unfinished sets first. Milotic has no item in the screenshot; Leftovers fits Scald / Icy Wind / Life Dew / Protect and isn’t taken elsewhere. Rillaboom also has a neutral nature—Adamant makes sense for that 32 Attack investment unless you need a specific Speed benchmark.
Charizard is the bigger decision: it has 32 HP / 2 Def / 32 Speed and no Sp. Atk investment. That can be deliberate, but if its job is immediate burst damage, I’d test moving some bulk into Sp. Atk before changing a Pokémon. Your sun also weakens Milotic’s Scald, so those two are not always your best attacking pair.
With Kleavor, don’t feel obliged to click Tailwind turn one. Stone Axe pressure beside Fake Out can be better when you already move first; Tailwind matters when it lets Garchomp or Charizard attack before a specific threat. Stealth Rock only damages switch-ins, so avoid counting that chip against the opponent’s starting lead. Those are the first things I’d test before rebuilding.
Aight thx, I think that burst damage is better on Charizard and I'm aiming for a bit more offense on rilla because kleavor has a lot of meta threats that rillaboom can semi handle. I see your point on milotic and Charizard, so imma look at positioning with it. I meant to use leftovers but forgot to add it. I'm not really aiming for too much offense on kleavor, but I can get kills on max bulk indeedee using x scissor. Incin and rilla is a good combo, I put Charizzard for the weather override.
Also I think draco meteor is better here so imma use it
Burst damage and all
Imo you can drop the Protect for Kleavor and put a coverage move

Tbh I don't want him to just get blitzed by a spread move and a priority, such as fake out and heat wave
Also I don't see any worthwhile coverage
The team has enough to cover his weaknesses
Night Slash could be an option
I have incin for that and I already handle indeedee better with x scissor
I'm not bulky or fast enough to make CC valid coverage
And I dont get stab from it
Im not fast enough for feint
tbf your damage output with Kleavor is already limited by the low amount of points it has
Feint has priority?
Wait I forgot it's priority nvm
Kos max bulk indeedee
Kos char y and max bulk volca with grassy seed
I agree with ur point on staying power but by attacking it supports the team, primarily with stone axe
I don't really need too much offense on it to get kills, and the spread+priority issue is there
But has no guaranteed kill on rilla and also fails to ko farigiraf
I get your point, but I would personally put a bit more than just 4
I don't really need to ko farig
If I can 2hko then I ko with another mom in a double up/spread damage
And I have good counters for rilla
Have you already tried a few games?
I need to transfer a kleavor, then imma try this out
I'm really jus in a calcing phase
Fairs
👌
Yo
Anyone who's online jus wanna make some tweaks based on y'all's evaluation
I'm thinking of bringing empoleon
Same role as Milo with better typing defensively
I’ve had a lot of discussions with friends about empoleon
We’ve all thought about it
But is has zero real water type moves
So we ultimately never end up picking it up
Give my boy scald back
True
But it resists more
And most importantly I resist fairy
And have a way to handle them stab wise
Nvm I thought it got life dew
Too offensive for my liking