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Suggest changes

Farigiraf (M) @ Psychic Seed
Ability: Armor Tail
Level: 50
EVs: 2 HP / 32 Def / 32 SpA
Quiet Nature
- Thunderbolt
- Expanding Force
- Hyper Beam
- Trick Room

Hatterene (F) @ Life Orb
Ability: Magic Bounce
Level: 50
EVs: 31 HP / 28 SpA / 7 SpD
Quiet Nature
- Protect
- Dazzling Gleam
- Expanding Force
- Trick Room

Indeedee-F (F) @ Colbur Berry
Ability: Psychic Surge
Level: 50
EVs: 32 HP / 22 Def / 12 SpD
Bold Nature
- Trick Room
- Follow Me
- Helping Hand
- Healing Wish

Torkoal (F) @ Charcoal
Ability: Drought
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Quiet Nature
- Eruption
- Earth Power
- Weather Ball
- Heat Wave

Incineroar (M) @ White Herb
Ability: Intimidate
Level: 50
EVs: 31 HP / 32 Atk / 2 Def / 1 SpD
Brave Nature
- Darkest Lariat
- Close Combat
- Flare Blitz
- Fake Out

Mawile (F) @ Mawilite
Ability: Hyper Cutter
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Brave Nature
- Rock Slide
- Play Rough
- Swords Dance
- Iron Head

17 messages

Recent tournament winning teams (no EVs)

Incineroar @ Sitrus Berry
Ability: Intimidate
Impish Nature
- Flare Blitz
- Throat Chop
- Parting Shot
- Fake Out

Gengar @ Gengarite
Ability: Cursed Body
Timid Nature
- Sludge Bomb
- Shadow Ball
- Icy Wind
- Protect

Archaludon @ Leftovers
Ability: Stamina
Bold Nature
- Flash Cannon
- Dragon Pulse
- Electro Shot
- Protect

Pelipper @ Life Orb
Ability: Drizzle
Modest Nature
- Weather Ball
- Hurricane
- Tailwind
- Wide Guard

Annihilape @ Focus Sash
Ability: Defiant
Jolly Nature
- Close Combat
- Shadow Claw
- Rock Slide
- Protect

Golisopod @ Golisopite
Ability: Emergency Exit
Adamant Nature
- Leech Life
- Iron Head
- Drill Run
- Protect

7 messages

Complete Your Pokédex: Pokémon Violet Trade Help & Shiny Hun

Just got a switch for regionals 2 days ago; I'm 330 / 400 on my dex for the Shiny Charm ( need this to hunt for my own shiny mons - maybe to giveaway here too )

Need help on some pokemon;
- Pawmot
- Happiny **
-
Igglybuff
- Applin ( 2 )
- Crabominable
-
Flabebe
- Bronzor
-
Ceruledge
- Shroodle
- Hunchkrow
- Gothita
-
Brambleghast
-
Rabsca
-
Palafin **
- Slowking
- Tynamo
- Pawniard
- Kingambit
- Iron Moth
- Iron Thorns
- Gholdengo

Galar Starters & Mega Garchomp VGC Team Building Guide

Cinderace: Fast and frail physical attacker, OHKOes Rillaboom with LOrb Pyro Ball and dealing with Kingambit and Incineroar with Low Kick.
Rillaboom: The offensive support role that it has always done. Provides Fake Out support and priority in Grassy Glide, Wood Hammer also hits for great burst damage. The spread is able to live (I forgot the calc, might redo it later) MGolisopod Leech Life, sometimes survive its First Impression and (a possibility) MSalamence Hyper Voice.
- Inteleon: The fast special attacker. Snipe Shot a crit deals up to 85% on a MGolisopod and OHKOes it in rain. Ice Beam for Garchomp and Vacuum Wave to have some more priority and deal with Kingambit Sucker Punch endgames.
- Farigiraf: you know what he does
- MGarchomp Z: Draco Meteor OHKOes MSalamence, Earth Power and Power Gem as coverage. Modest nature to take certain KOs, I don't know which ones though. Speed is just over 200 cause I don't see the faster ones like MAerodactyl on the ladder a lot.
- Whimsicott: Evil Endeavor technology and you know what it does.
Thoughts and possible changes?

8 messages

Megagross Scovillain Rain team review

Last night while being alone with my thoughts, I came up with this atrocity of a rain team that uses megagross as the main mega mode using pelipper's rain to neuter fire damage and be assisted with powerful weatherballs for stinky ground types. Steel Roller is added here to make strategic use of rillaboom's terrain (which is why i am running U-turn) and counter psyslop teams by shutting down their terrain on the first turn or any other turn. Archaludon is running grassy seed because it synergizes well with rillaboom's terrain for immediate defense stacking, recovery, and increased sustainability by reducing certain ground type attacks. Scovillain is another star of the team being able to support archaludon in specific when megagross is in a generally unfavorable matchup and also combines well with rillaboom due to leech seed + terrain recovery extending its longevity to great lengths. Basculegion is Basculegion.

I need opinions on the team and how can i possibly improve my nasty and ugly matchups


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22 messages

VGC Team Building Help: GCS1 Strategy & Advice

This team I am running currently have gotten till ub1
With this team i always misread when the opponent is protect or not also setting up tailwind sometimes is difficult

I have tried indee psyspam ,
Raichu sala balance , etc I did acquire a quite success but I am bad at piloting it \

\So should I change the team or not ?
Is this team good for gcs ?
Should I try more teams to see which I pilot better ??


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Delphox & Alolan Ninetales VGC Team Build | Pokémon Champion

Any suggestions for this team

I love delphox and A-ninetales so I did some meta analysis last night and spent 3 hr cooking this team. (Spend a lot of time shiny hunt my pkmn in pkmn go since July 2026 🥀🥀)

The evs are very specific to survive certain hits my pkmn won't survive, with enough offence to ohko most pkmn with chip dmg , however the reduced offence is compensated by setup with dual fake out.

Sneasler has Acrobatics to OHKO and outspeed adamant sneaslers and 74% to 87% on mega staraptor without intimidate and minimum 50% after intimidate on no bulk staraptor !

Also pkmn has optimal hp investment to get maximum benefit from grassy terrain.

Milo has icy wind, so some pkmn have speed investments to outspeed certain foes after -1 speed drop.

Still don't get the feel on how to position incin and rill to their maximum potential and really think their ev can be much more efficient.
Other sneaslers also start to drop offence for bulk, so with enough investments incin can survive cc from it.

This team is not meta defining but I am hoping to climb the ladder and have fun with my favourite pkmn.

Open to any positive critic and feedback : )


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2 messages

Baltimore 2026 Team

Hey everyone! I've mostly finished making my team for the Baltimore Regionals on Saturday. I'd like some help tho, as I'm not sure the team is perfect in concept. I got 13th out of the 220 players in this discord's tournament with a similar team, so Ik the concept is solid and that I can play it. I was wondering if anyone else had advice tho, bc i'd hate to go into a tournament like this unprepared.

Here's the team, and if you have any questions just lmk!
https://pokepast.es/2b90542d3af6179b

6 messages

Perish Trap

Hey everyone I’m trying to find an optimal perish trap team here’s what I have so far. I was thinking that I could possibly change Grimmsnarl for Sableye and Tinkaton for Scrafty being really bulky and intimidate+fake out pressure. Let me know what you think

Tap to view image
3 messages

Team building 2

Does my mega froslass/Psyspam team have a direction? I feel like the team is trying to combine two archetypes that mostly do well into similar teams (dragons mostly) and are somewhat somewhat weak to the same (Sun and slower trick room)


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3 messages

A team i used ingame

https://pokepast.es/fecec4a5544de702
It seems that i wont be getting anything more out of this so
Oh yeah, i built this from memory so i maybe wrong about the evs

VGC Teambuilding Help: Optimizing Mega Eelektross Teams

hi! i posted about a month ago trying to build around mega eelektross, and i've done a lot of experimenting and research since. worth noting i'm very much a noob to vgc, so i haven't had any experience with competitive teambuilding prior to the past couple months. it was suggested i focus my eel on sp atk, and while the coverage there has occasionally been helpful, i ultimately enjoy the phys advantages i've gotten with it having access to stomping tantrum and rock slide.

despite everything though, it seems no matter what i do, i'll get a nice win streak going until i hit the upper ultra tier and it's like i start getting taken down left and right. my biggest issues right now, i think, are my lack of real defenses besides setting up aurora veil + my lack of actually good counters to bulky steel types like archaludon and mega golisopod. i also struggle a lot with psych terrain -> expanding force users that outspeed me, and char y users who actually know what they're doing.

pictured are the 3 team comps i've been alternating between. is there an ideal way to reconsolidate them into something more coherent?

i do have some other faves that are worth considering in making the ultimate build(s), there's just so many that i haven't found a place for them lol: hydreigon, aggron, absol, umbreon, dragalge, and gliscor. i'm also willing to try out golisopod for myself, it's for sure a cool mon.






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