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Building a Halloween VGC Team: Gourgeist Strategies

i started working on a new team to correspond with the new season and thought it'd be fun to make one appropriate for october! especially after getting a gourgeist in a dream ball from the recruit ranch.
that being said, i've tried a number of different combos and i'm struggling to get anything in particular to work. i will say i've learned gourgeist is a great stall mon in the right conditions, running protect + trick room + leech seed + will o wisp and max evs in both defenses. had a bit of success using runerigus with ally switch too since it basically gets me a guaranteed trick room setup. but other than that, i'm stuck in ultra ball 3.

what would be a good build to base around gourgeist, and do i need to adjust the moveset i have for her? would i do better without trick room, maybe even dedicating her or something else to imprisoning it? or is it a dumb idea to build around her to begin with???? like i've mentioned in my past posts here, i am pretty new to vgc in general, having only started in july/august. xP

these are the other mons i have available for the theme and like the most (though i am accepting other suggestions if absolutely needed):
- meowscarada
- delphox
- mimikyu
- houndoom
- spiritomb
- aegislash
- corviknight
- sneasler
- runerigus
- sableye
- chandelure
- midnight lycanroc

5 messages

Building a Mega Charizard X VGC Team | Pokémon Champions

I’m trying to build a Charizard X floette team but I’m struggling to find proper teammates beside sinishcha. I’m also not fully sure what the EVs should be for the existing mons other than sinishcha. Also please don’t recommend incineroar, sneasler, kingambit, farig, or gholdengo.

62 messages

Is Basculegion-F Viable? VGC Team Building Advice

I've been using this team for a while, here's the pokepaste: https://pokepast.es/03f50b6ced294f08 Anyway I've been seeing a lot of Basculegion-F and have been seriously considering it, as it kinda gets around the Incineroar counter to Basculegion-M and is able to possess ice beam pressure which is just super nice. Is it worth it or no?

27 messages

Metagross VGC Team Building Guide & Synergy Tips

I kinda just put together the ideas
Thing is I wanna try m metagross team so I added rain so it could survive some fires , added terrain for steel roll , sneasler for boost can't decide on 6th mon so I put a placeholder raichu .

Is this team synergy good ?
I am struggling to make it work i almost 90% of time don't use steel roll should I remove it ? And is grass rilla terrain better or inde one ? Also it's hard to get coaching on meta so should I replace move?
Any another suggestion pls

Also pls tell whom to put in 6th place


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9 messages

Hisuian Goodra VGC Team Guide | Pokémon Champions

Hisui Goodra: My favourite pokemon that I've wanted to use. Does great into the current meta, so I'm thinking a bulky offensive mon. Grassy seed lets it do more damage with body press and take less damage from Sneasler CC. Draco Meteor nukes the current dragon meta mons but since there is Floette I'm open to swaps.

Rillaboom: Obvious after grassy seed. Fake out lets goodra get damage off and the other two grass moves are standard. U-Turn lets me swap into another supporter or attacker because I didn't need HH

Floette: Mega Mon that synergises with Rillaboom. Bulky calm mind set lets me handle special hits more effectively and it helps H-Goodra out with fighting matchups.

Volcarona: Supportive set with rage powder for sneasler(not the best matchup all around💔) tailwind for extra needed speed, struggle bug for needed bulk and fiery dance because I never love reducing ur only offensive stat for quick damage. If volca stays around, then it needs to also actively contribute.

Milotic: Bulky life dew and coil set, but dragon cheer I thought was just funny cuz I can use it on goodra to bypass the spa drop on draco. Prob gonna change it but it was funny at the time.

Last slot I'm open to suggestions with! I have a bad time with trick room so if u have a suggestion I'm free.

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163 messages

Pokémon VGC Doubles Guide: Optimizing Your Team

So im not the most competitive player, i dabble in it sometimes cuz y not so i mostly play Singles and use pokemon i simply just like more than how good they are in competitive.

I just want some advice on this team like what moves to change or whatnot since i want to try out doubles but idk if this team is good for it or if its just decent for singles only.

Its fine if you ask me to swap out certain mons (except Salamence, thats my child and a mainstay no matter what)

Thanks

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151 messages

VGC Team Building: Help Optimize This Surprise Staraptor Tea

dont ask:
Staraptor @ Life Orb
Ability: Reckless
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Brave Bird
- Blaze Kick
- Protect
- Double-Edge

Bellibolt @ Air Balloon
Ability: Electromorphosis
Level: 50
EVs: 32 HP / 2 Def / 32 SpD
Modest Nature
- Volt Switch
- Soak
- Parabolic Charge
- Protect

Slowking @ Leftovers
Ability: Regenerator
Level: 50
EVs: 32 HP / 11 Def / 23 SpD
Calm Nature
- Trick Room
- Scald
- Chilly Reception
- Protect

Rillaboom
Ability: Grassy Surge
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Wood Hammer
- Grassy Glide
- Protect
- High Horsepower

Rotom-Heat @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 2 HP / 32 Def / 32 SpD
Modest Nature
- Discharge
- Overheat
- Will-O-Wisp
- Volt Switch

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Jolly Nature
- Heat Wave
- Air Slash
- Protect
- Solar Beam

150 messages