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Help Building a Balanced Team - Pokémon Champions

i’m unsure of what team to use since i have zero Pokemon in my Pokemon Home, so i gotta rely on the Recruitment feature. thing is, my team building skills and synergistic knowledge are nonexistent. if anyone has any ideas, i’d gladly hear them out. i don’t want to throw all my VP and Quick Coupons away willy-nilly. i want to know what i’m looking for and stick to it.

23 messages

Team Building Guide for New Players

  1. DOES ALMOST EVERY SINGLE MON HAVE PROTECT? IF NOT GO PUT IT ON.

  2. DID YOU INCLUDE SUPPORT MOVES AND POKEMON ON YOUR TEAM? IF NOT GO ADD TWO POKEMON FOR SUPPORTING MOVES

  3. HAVE YOU MADE A POST TO ASSIST YOU WITH TEAM BUILDING? IF THE ANSWER IS YES PLEASE POST SS OF YOUR TEAM WITH MOVES AND STATS, THEN EXPLAIN TO US WHAT EACH POKEMONS ROLE IS IN YOUR TEAM.

ONCE THIS IS DONE, SOMEONE WHO KNOWS HOW TO HELP YOU WILL POP IN WHEN THEY HAVE TIME. THANK YOU FOR COMING TO MY TED TALK

2 messages

Help Building a Strong Singles Team

This is what I’m rocking with right now and I’m stuck between great ball tier 3 and 4 and can’t seem to progress lol (this is my first time playing competitively as well!) also can’t decide on a 6th mon so I’ve been experimenting and switching out





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8 messages

Mega Charizard Y Sun Team Feedback

Aside from Charizard, Venusaur is the Leaf Green to his Fire Red. Sleep Powdering threats, sustaining with some sunny Synthesis, and it's an extra Solar Beam if I get the opportunity. Tools like Sylveon are there for Fairy coverage, whether it be single target or both, Garchomp/Gallade are around to be some extra physical precision with double STAB movelists plus Garchomp's Rock Slide incase I need it to blow through flyers who don't respect Equake, and Gallade has X-Scissor to lean into Sharpness and for him to have an advantage over his psychic affiliates. Finally, Incineroar is around as a physical support with Fake Out on his 1st turn, and Parting Shot incase I need a debuff means to bring back Charizard Y to reset the Weather Machine. I feel like I've got it figured out. I just request further refinement and feedback.


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4 messages

First Hard Trick Room Team Feedback

Hi all, I've been playing showdown 2v2 randoms for a long time but with champions coming out i wanted to get into real vgc. how does this look for a first team?

i wonder if aegislash may be bad in TR because his slow speed works in his favor with stance change

Tap to view image
5 messages

Mega Charizard Y Sun Team Advice

I am very new to building a team in the VGC format lol any suggestions to my work in progress team?

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Modest Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 32 HP / 252 SpA / 236 Spe
- Heat Wave
- Solar Beam
- Overheat
- Protect

Whimsicott @ Focus Sash
Ability: Chlorophyll
Timid Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 32 HP / 236 SpA / 252 Spe
- Tailwind
- Moonblast
- Taunt
- Sunny Day

Garchomp @ Soft Sand
Ability: Rough Skin
Adamant Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 156 HP / 252 Atk / 16 Def / 96 SpD
- Earthquake
- Dragon Claw
- Rock Slide
- Fire Fang

Incineroar @ Sitrus Berry
Ability: Intimidate
Careful Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 252 HP / 16 Def / 252 SpD
- Flare Blitz
- Darkest Lariat
- Fake Out
- Protect

Venusaur @ Leftovers
Ability: Chlorophyll
Calm Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 16 HP / 252 SpA / 252 Spe
- Solar Beam
- Sludge Bomb
- Sleep Powder
- Protect

Kingambit @ Black Glasses
Ability: Defiant
Adamant Nature
Level: 50
IVs: 31 HP / 31 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
EVs: 252 HP / 252 Atk / 16 Def
- Kowtow Cleave
- Sucker Punch
- Iron Head
- Protect

5 messages

Mega Scizor Snow Team Feedback

This is the VGC Pokemon Champions team that I'm working on. Looking for feedback. Thanks. 🙂

https://pokepast.es/0602343cd998f112

Ninetales-Alola @ Focus Sash
Ability: Snow Warning
Level: 50
EVs: 252 SpA / 4 HP / 252 Spe
Timid Nature
- Aurora Veil
- Blizzard
- Freeze-Dry
- Moonblast

Mr. Rime @ Sitrus Berry
Ability: Ice Body
Level: 50
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
- Fake Out
- Icy Wind
- Psychic
- Encore

Mamoswine @ Never-Melt Ice
Ability: Oblivious
Level: 50
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Crash
- High Horsepower
- Ice Shard
- Protect

Milotic @ Leftovers
Ability: Competitive
Level: 50
EVs: 252 HP / 180 Def / 76 SpA
Bold Nature
- Scald
- Ice Beam
- Protect
- Icy Wind

Scizor-Mega @ Scizorite
Ability: Technician
Level: 50
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Swords Dance
- Protect

Hydreigon @ Roseli Berry
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flamethrower
- Protect

163 messages

Looking for Sneasler or Palafin Trade

Anyone kind to trade for sneasler as I currently haven’t bought the legends arceus game.

Will trade any pokemon you need that can be found in Scarlet and Legends ZA (except legendaries)

(For Palafin it’d be either trade or can I join your union circle in scarlet/violet so i could evolve my fenezin XD)

23 messages

Help Building a Garganacl VGC Team

I'm basically a complete novice in vgc and need help building a team. I've thrown some shit together but it kind of sucks. I'm extremely attatched to having garganacl on the team and quite attatched to having both a trick room and a tailwind mode, but the individual mons can change. I struggle a lot with beating archaludon rn.

Slowbro-Mega @ Slowbronite
Ability: Shell Armor
Tera Type:
- Scald
- Protect
- Psychic
- Trick Room

Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type:
- Sucker Punch
- Iron Head
- Kowtow Cleave
- Brick Break

Incineroar @ Sitrus Berry
Ability: Intimidate
Tera Type:
- Flare Blitz
- Darkest Lariat
- Fake Out
- Parting Shot

Dragapult @ Dragon Fang
Ability: Clear Body
Tera Type:
- Shadow Ball
- Draco Meteor
- Thunderbolt
- Flamethrower

Whimsicott @ Focus Sash
Ability: Prankster
Tera Type:
- Tailwind
- Moonblast
- Encore
- Taunt

Garganacl @ Leftovers
Ability: Purifying Salt
Tera Type:
- Rock Slide
- Salt Cure
- Earthquake
- Heavy Slam

18 messages

Mega Drampa Doubles Team Discussion

Hello guys. So I've had this idea of making a mega drampa team (doubles ofc) with the main point being debuffing the opposing team and healing to potentially activate berserk multiple times. Kinda like how terapagos teams used to tend to extremely supportive archetypes treating it as the main wincon? Something like that. I've had the problem of actually choosing a moveset for my drampa because there's a big 4mss right there (hyper voice, snarl, hwave/flame, tect,roost, cm). Also I find the lack of items, well... Kinda flabbergasting so I'd like some advice on what to run because it seems kinda scuffed. Any complex EV suggestions are appreciated since I gotta do that sometime. So here's the 6 I've been having in mind. Any help appreciated.

3 messages