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I need to trade and trade back with someone on LZA to evolve my shalpha pumpkaboo
I'm looking to build a team around a Hydreigon/Aegislash core, since that feels pretty strong against the current Psyspam meta. I'm looking to use it on the ladder, and bring it to a local tourney I'm going to in two weeks. This is what I have so far, but I have no attachment to any of the team besides the two I mentioned, everything else could be replaced. I just put it together quickly, and it feels okay to play, but it could be a lot better. Does anyone have any good recommendations for teams that work well with this duo?
https://pokepast.es/ed96e06c608a41c5
Ive made a core of m golispod swampert peli and arch and im looking for help
to round out the team
Ill ideally like to add mons that offensively complement or defensively
All help would be appreciated!!
is looking for a shiny mala
Mega Bax goes well into Zard Y and other fire core teams.
A-Slash gets enabled bc of the high base defenses, and can setup at least 1 SD.
Keys setup screens to let Bax and ASlash take more hits
Rilla is used to win Terrian wars and help reduce damage from EQuake. As well as getting Fake Out pressure
Sneasler helps with my fake out pressure, and helps take down protects ( i doubt sneasler is a permanent member )
Pelli’s job is too take down Sun and Sandstorm, prevent spread moves ( also might get changed out )
Tailwind and TRoom don’t really fit here because Bax and ASlash both benefit from moving last,
Thought i was being slick with this: Confragigus can survive a max special attack, modest, life orb Gholdengo shadow ball with no investment into special defense, just a psychic seed. Also thought that i could negate the new megas abilities, boy how wrong I am. Salamance and Garchomp are running special moves? Anyways, I am not posting this to just complain. I need help! I think Swampert might not be the best choice and confragigus and the rest. What do you think is wrong with this team?
These the shinies i have if intrested tag me
I didn't have enuff vp but the sirferched is supposed to have knock off instead of dual wingbeat and swords dance instead of first impressions
Lmk what r things I should change
My three teams had changes to find advantages and disadvantages. Not gonna lie, it took some time to find who could handle very serious situations such as competitive players. I'm not a competitor but just a docile player looking for fun. I could need some help since I'm a little confused. Feel free to ask!
This team is working for me so far; it's doing pretty well.
But what do you think about having Volcarona on the team? It fits well and always provides support, though I don't think I'm getting the most out of it yet (I've just started using it recently).
What kind of set of Volcarona would you recommend to support this team? A support set, something more offensive, or a mixed one?
If you would spare one with me
Maybe milo gets cut for pelipper but i felt these 4 mons look good together.
Any advice is welcome and every pokemon is cuttable except golisopod lmao.
The last 2 slots feel crucial to round out the team but right now i cant decide.
I have a bunch of shinies i can offer in return ::
the goal is to make mega absol z work with mega mence
Salamence-Mega @ Salamencite
Ability: Intimidate
Level: 50
EVs: 1 HP / 32 SpA / 1 SpD / 32 Spe
Timid Nature
- Hyper Voice
- Flamethrower
- Dragon Pulse
- Protect
Absol-Mega-Z @ Absolite Z
Ability: Justified
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Night Slash
- Psycho Cut
- X-Scissor
- Protect
Sneasler @ Mental Herb
Ability: Unburden
Level: 50
- Close Combat
- Dire Claw
- Protect
- Fake Out
Maushold @ King's Rock
Ability: Technician
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Population Bomb
- Beat Up
- Follow Me
- Super Fang
Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
EVs: 32 HP / 32 Atk / 2 Def
Adamant Nature
- Fake Out
- Close Combat
- Throat Chop
- Flare Blitz
Rillaboom @ Grassy Seed
Ability: Grassy Surge
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Fake Out
- Wood Hammer
- Grassy Glide
- U-turn
original draft
currently have spares of walking wake iron leaves+ paradox legends, champions shiny mons in special balls +1 efloette, event shiny raidons w/ WC + event shiny treasures of ruin, a few pogo legends.
LF: nothing spec. maybe other pogos or old events w/ proof.
dm offers preferably
Willing to hear out other offers too
Pelipper @ Sitrus Berry
Ability: Drizzle
EVs: 32 HP / 2 Atk / 32 SpA
Modest Nature
- Hurricane
- Weather Ball
- Tailwind
- Wide Guard
Basculegion @ Choice Scarf
Ability: Adaptability
EVs: 13 HP / 32 Atk / 4 Def / 3 SpD / 14 Spe
Adamant Nature
- Last Respects
- Wave Crash
- Flip Turn
- Aqua Jet
Golisopod @ Golisopite
Ability: Emergency Exit
EVs: 32 HP / 32 Atk / 2 Def
Adamant Nature
- Iron Head
- Protect
- First Impression
- Liquidation
Archaludon @ Leftovers
Ability: Stamina
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Electro Shot
- Protect
- Flash Cannon
- Dragon Pulse
Rillaboom @ Miracle Seed
Ability: Grassy Surge
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Fake Out
- Grassy Glide
- Wood Hammer
- U-turn
Floette @ Floettite
Ability: Symbiosis
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Protect
- Dazzling Gleam
- Calm Mind
- Moonblast
I'm pretty new to VGC (and this server) so I apologise if this post isn't as detailed as it should be.
I started playing in the first regulation of champions (using a Charizard Y sun team) but haven't played since then. I had wanted to create a Mega Gardevoir team but lacked the motivation to do it (I was going to pair it with Aegislash but didn't really like the rest of the supporting cast). However, upon seeing Mega Golisopod and Indeedee being added to the game I thought, I thought they would be a good trio to build around. After looking online for a while it seems like they're actually quite a popular group! That gave me the motivation to actually start working on a team since it seems like the core idea is good at least.
My Mega Gardevoir is my most 'complete' pokémon and I think pretty much the only one I don't need help with. I am pretty happy with the moveset. Its stats are 32HP/32SpA/2Def with a modest nature. I assume this is the standard for a trick room team but if these should be adjusted at all please let me know!
I am also happy with the moves on my Indeedee though am unsure what stat spread I should use. Max HP? Max SpD? I'm really not sure. Should it have a speed lowering nature? I also don't know if sitrus berry is the ideal item, I kind of just used it as a place holder as a solid defensive item. I'd be happy to change it if there's something better.
I feel very similarly about my Golisopod. I'm happy with its moves but am very unsure about its stats. I would assume max attack plus a brave nature but am otherwise unsure.
And honestly, these three pokémon are the only ones I have confidence in and the only three I absolutely want to have on the team - the others can be removed if there's something better.
I need to touch trade evolutions for my ZA dex if anyone is able to help me out, ill be free and available in 2ish hours
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