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Pokémon Champions | VGC Battles & Tournaments Community Forum
Community Discussions
Pawmot hyper offence
i recently reached master ball with this pawmot hyper offence team, wanted to hear thoughts.
PAWMOT:
fake out allows for setup of tailwind or nasty plot gholdengo, also just slows opponents down generally, double shock can one shot basically anything it is super effective against, meaning pawmot has a great matchup into basculegion and rain teams. close combat is obvious fighting stab and allows for a great matchup into ttar, kingambit etc. ice punch hits garchomp, dragonite and salamence (though i havent seen any dragonites and salamence does outspeed it.) max attack and speed so i can guarantee outspeed all the non scarfed garchomp and other pokemon at 100 speed, sash is also really helpful
SYLVEON:
it has great synergy with typhlosion as fire fairy is amazing offensively, it does insane damage and gives me priority to finish off sash pokemon. EVs are to live jolly sneasler dire claw.
SNEASLER:
its a very standard sneasler, except with quick guard. quick guard helps beat the incin/rilla combo which is everywhere rn, also i have a few fast, frail pokemon which hate priority moves so it can be really useful. mostly for surprise blocking fake out tho.
sneasler helps my bad matchup into floette/sylveon and allows more fighting type damage in case pawmot goes down.
SALAMENCE:
special attacking salamence, hyper voice for strong spread, draco for burst, tailwind is the
only real speed control on the team which i need in order to beat opposing tailwind since the team is mostly frail. EVs oustpeed all jolly 100 speed pokemon though i am probably gonna change that to oustpeed jolly garchomp too.
GHOLDENGO:
regular gholdengo set, completes the fantasy cores and further improves my floette matchup, as well as my sand matchup. no power gem because if i see a charizard, pawmot and salamence can fs beat it.
TYPHLOSION:
really fast, instant damage the moment the game starts is very helpful + more fake out immunities are nice. extrasensory is only for sneasler because idfk what to put in the final slot, very open to change it tho. also will probably change it to frisk lol idk why its blaze.
AIM OF THE TEAM:
to overwhelm the opponent with strong, immediate damage, like regular hyper offense.
WEAKNESSES:
trick room, i find it very hard to kill the giraffe before it can trick room and if i lose speed control the game is essentially over. i dont know if this is a team issue or a skill issue but the giraffe is definitely a problem for me
would love to hear if anyone has any improvements/suggestions!
PTrap Rain team
Hey everyone, I’m fairly new to the VGC aspect of Pokemon, and I really like the Perish archetype, I’ve been trying to look at a few videos and stuff like that and I came up with this team. Mega Gengar being obviously the main piece of the team with Disable to be able to remove those super effective moves against him. Politoed as secondary endgame Perish user + drizzle ability to support Archaludon and Klefki. Rillaboom for half ground damage with pivoting and priority. Simple Archaludon build. Toxapex a bit more of an offensive one with venoshock critting everytime someone is poisoned and also infestation helps keep opposing Pokemon in the field. Klefki with screens, rain dance in case of weather teams to keep my rain weather going and fairy lock found interesting as a source of making sure even if I mess up my pivoting and repositioning during perish counters with Shadow Tag from Gengar, I can lock everyone on the field for the next turn which is pretty nice. Let me know what you guys think about the team, I’m open to anything. EVs everyone is just build bulky since the team doesn’t really go around damage output.
M-c team
Floette-Eternal @ Floettite
Ability: Flower Veil
Modest Nature
- Light of Ruin
- Protect
- Moonblast
- Dazzling Gleam
Charizard @ Charizardite Y
Ability: Blaze
Modest Nature
- Heat Wave
- Protect
- Solar Beam
- Weather Ball
Sinistcha @ Coba Berry
Ability: Hospitality
Relaxed Nature
- Matcha Gotcha
- Protect
- Life Dew
- Rage Powder
Basculegion @ Choice Scarf
Ability: Adaptability
Adamant Nature
- Aqua Jet
- Last Respects
- Flip Turn
- Wave Crash
Whimsicott @ Focus Sash
Ability: Prankster
Timid Nature
- Protect
- Tailwind
- Encore
- Moonblast
Rillaboom @ Grassy Seed
Ability: Grassy Surge
Adamant Nature
- Fake Out
- Wood Hammer
- Grassy Glide
- U-turn
Salamence golisopod team
RIght now, I am trying to build a team that involves the dual mega pairing of Salamence and golisopod. These two megas can play into each other's opposing weaknesses letting me pivot my playstyle in correspondence to my opponent's team.
I am running swords dance Sneasler because Sneasler serves as an important partner for salamence offensively (steel and fairy) and a great partner for tailwind when it hasn't consumed its grassy seed. Rillaboom has eject button serving as a pivot tech with the lack of U-turn seen on this team. I can switch terrains with Rillaboom, get hit and switch back into my mons.
I need opinions on the team and what I should do in order to improve it further. (PS: trying to climb the ladder with salamence and golisopod)
Pokémon VGC Team Building: Sandstorm Strategy & Advice
lf politoed
VGC Team Building: Optimize Your Pokémon Competitive Strateg
I've had some fun with this team and a lot of success but I'm wondering if people have ideas for improvements.
Alakazam is there literally just to use imprison on indeedee trick room leads, so rarely gets used but it's so far had a 100% forfeit response haha
Mastering Rain & Trick Room: VGC Team Building Guide
The main goal here to have sort of balance. My two mega are good for different situations, mega golisopod core there core is supposed to be rain / trick room team he is good into every team except for the zard and pyroar team so I would bring mega genagr and perish trap into those matchups.
The perish trap core where genagr is the main focus he is able to sweeep teams that don’t have ghost type and some specific dark type Pokémon.
The main problem is I have been struggling with is exactly what rain and trick room setter I should have the options I have been throwing around is, politoad ( it good to set up rain and good for perish trap stuff and zard matchups), indee is good for trick rooom and helping the team survive through perish song.
This is the first idea And I’m open to ideas for which Pokémon’s to use.
I was also running mimkyu around too hehe I have Primarina as an attacker and solid check into bax and fire types
Metagross is Back?
Want to see everyone’s thoughts on a metagross build I’m working on. Gen 3 is my favorite generation so having both pseudo’s is very appealing. I could use some help on recommended movesets but I really like the build so far.
Milotic @ Grassy Seed
Ability: Competitive
Modest Nature
Champions stat points: HP 32 / Def 7 / SpA 10 / SpD 15 / Spe 2
- Scald
- Icy Wind
- Ice Beam
- Protect
Salamence @ Salamencite
Ability: Intimidate
Champions mega preview: Mega Active (variant 0)
Mega ability: Aerilate
Timid Nature
Champions stat points: HP 2 / SpA 32 / Spe 32
- Protect
- Hyper Voice
- Tailwind
- Draco Meteor
Metagross @ Metagrossite
Ability: Clear Body
Champions mega preview: Mega Active (variant 0)
Mega ability: Tough Claws
Jolly Nature
Champions stat points: HP 2 / Atk 32 / Spe 32
- Protect
- Psychic Fangs
- Iron Head
- Ice Punch
Rillaboom @ Miracle Seed
Ability: Grassy Surge
Adamant Nature
Champions stat points: HP 32 / Atk 26 / Spe 8
- Fake Out
- Grassy Glide
- Wood Hammer
- U-turn
Incineroar @ Sitrus Berry
Ability: Intimidate
Adamant Nature
Champions stat points: HP 32 / Atk 5 / Def 11 / SpD 11 / Spe 7
- Fake Out
- Flare Blitz
- Parting Shot
- Throat Chop
Sneasler @ Focus Sash
Ability: Poison Touch
Jolly Nature
Champions stat points: HP 2 / Atk 32 / Spe 32
- Close Combat
- Dire Claw
- Rock Tomb
- Quick Guard
Optimizing Psyspam Teams: VGC Strategy & Kingambit Tips
https://pokepast.es/2c5b14a432dba77f
Got a pretty straightforward balls to the wall psyspam team here, but I’ve been struggling the last few days trying to figure out a 6th mon. Any ideas?
Shiny Pokémon Trading: LF Grookey FT Legends Arceus Shinies
Hard TR? with Mega Pod
https://pokepast.es/4f8ac0bb690da62e
Cant decide the remaining slots so uh some help would be appreciated
Looking for Normal Sirfetch'd | Pokémon Champions
Calm Mind Lucario VGC Strategy & Team Building Guide
Here's what I've got so far, been super solid but want opinions on last 2 mons. Sun has really been the only mu struggle I've had, although some lines could use help like Delphox and raichu/ceru.
Pokémon VGC Team Building Help: Countering Indeedee & Rillab
i carried over my m-b team to the new season and uh it's not really going to plan, I got put on fraudwatch deluxe today I was losing so much
indeedee especially is kicking my ass, but I also got dumped by rillaboom occasionally and also once by mega salamence
attached is my team and all the mons I have
Pokémon VGC Strategy: Delphox & Indeedee Synergy Guide
Quick Run down Indeedee + Delphox (mega) + Expanding Force = What i was trying to do
I had Sneasler with Psychic Seed + CC, Dire, Coaching, Protect
CC feels off with no white Herb, and Coaching seems useless as the attack does air for the other 2 (i had king gambito but terrian screws him over worse than drunk seeing a bar and then his wife)
This is for doubles, and by all means start from scratch with indeed and delphox, sneasler isnt a requirement just what i was attempting
i am looking for shiny hydrapple and shiny male politoed
i can get more rilabooms , currently i have 1 but i will get more so if you see i traded mine you can still ask me about a rilaboom in the pictures is what i have to offer, just tell me your friend code in pokemon home and what you are interested in, i can also evolve some of the un evolved pokemon so ask me aout tat if you are interested
Mega Chandelure VGC Team Build | Pokémon Champions
Chat did I cook with this team
Optimizing Japan Sand: VGC Team Building Advice
Wanted to use Japan Sand since Mega Mence is back. Haven’t played fast sand since M-A and not familiar with the archetype.
The sets are as follows:
Salamence @ Salamencite
Hasty Nature
Intimidate
10 ATK / 24 SPATK / 32 SPE
- Tailwind
- Double-Edge
- Hyper Voice
- Protect
Standard 2018 set for the archetype, rarely use TW, too threatened by Ice types despite Ttar and Exca.
Tyranitar @ Choice Scarf
Jolly Nature
Sand Stream
32 ATK / 2 DEF / 32 SPE
- Rock Slide
- Superpower
- Ice Punch
- Knock Off
Standard Scarf Ttar, inflexibility is rough on me.
Excadrill @ Focus Sash
Adamant Nature
Sand Rush
2 HP / 32 ATK / 32 SPE
- Protect
- High Horsepower
- Rock Slide
- Iron Head
Standard Sand Rush set, JS set had LO, gave it to Rotom, hard to use outside of sand.
Milotic @ Leftovers
Bold Nature
Competitive
32 HP / 32 DEF / 2 SPATK
- Protect
- Scald
- Ice Beam
- Life Dew
Standard set, genuinely solid on my team.
Sinistcha @ Sitrus Berry
Calm Nature
Hospitality
32 HP / 14 DEF / 20 SPDEF
- Matcha Gotcha
- Strength Sap
- Trick Room
- Rage Powder
Standard set, hardly bring it, hardly does anything.
Rotom-Heat @ Life Orb
Calm Nature
Levitate
32 HP / 6 DEF / 5 SPDEF / 23 SPE
- Overheat
- Thunderbolt
- Volt Switch
- Protect
Weird set, need a counter to Pelipper, Corviknight and Mega Golisopod. Good against those, horrible against everything else.
Can anyone help me improve?
I'm very new to VGC and have been playing to for 3 days now tho I dont really know what I do. I'm totally lost when it comes to EVs since I dont know how to invest in my defenses. Pls help
Pokémon VGC: How to Build a Balanced Team Guide
thoughts on this team? i dont know how this playstyle works but lmk thanks!
Trade Shiny Pokémon GO Monsters | Pokémon Champions
Pokémon VGC Team Building Help: Beating Trick Room
Guys I am stuck in Ub3 for past 4hr , what adjustment or pokemon change should I do ?
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