Gardevoir & Palafin VGC Team Building Help | Pokémon Champio

Summary

The Pokémon Champions | VGC Battles & Tournaments community is collaborating to optimize a Gardevoir and Palafin competitive team. This discussion covers strategic move choices, including the use of Drum Beating on Rillaboom for speed control and the tactical trade-offs between Flip Turn and Jet Punch on Palafin. Members provide expert feedback on team synergy, item optimization, and move sets to help players refine their competitive builds for upcoming VGC tournaments.

ironpocket-39 OP

ive made a fairly generic Gardevior team but it implements palafin, im looking for help with the team, wether thats small nit picks in the stats or moves or replacing entire Pokémon any feedback helps!

Gardevoir & Palafin VGC Team Building Help | Pokémon Champio

ironpocket-39 OP

this is the full team!

Gardevoir & Palafin VGC Team Building Help | Pokémon Champio - Image 1
Gardevoir & Palafin VGC Team Building Help | Pokémon Champio - Image 2

applelizard-61

Hellooo

applelizard-61

I think there are few things that can and should be changed

applelizard-61
applelizard-61

Also will tag Teambuilders to help

ironpocket-39 OP

I’m using drum beating on rilaboom because it’s not a big damage option on the first place and my teams
Speed control isn’t the strongest so I thought it could work better

ironpocket-39 OP

Makes sense

ironpocket-39 OP

Ok thanks!, I know flip turn is generally smart on palafin cause it switches early but my team has a lot of safe switching opportunities, it also doesn’t have a strong steel type move

ironpocket-39 OP

Iron head lets me deal with fairy types without only using sneasler

ironpocket-39 OP

And ice punch is huge for dragonite garchomom Salamanca and rilaboom

ironpocket-39 OP

Well I just feel that I’m gonna be using jet punch over flip turn in nearly every scenario besides the start of the game, and I have great switch in options too so it will be easy to get palafin into hero mode

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