M-A Regulations Sunroom Trick Room Build

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Summary

In Pokémon Champions this announcement reviews building a sunroom trick room team under M-A regulations. It covers roster options, concerns about Scrafty and Charizard Y overlap, the absence of terrain and potential Indeedee issues, and includes suggested Mimikyu and Farigiraf sets plus a candidate team list to help members plan competitive strategies.

Original Post

https://pokepast.es/c9745294a13e8a40

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https://www.serebii.net/pokemonchampions/pokemon.shtml

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That’s actually a pretty solid pick based on the limited amount of mons we know of at the moment

Have had some conversations about Scrafty lately. Unsure how it’ll perform with its x4 weakness to fairy still but time will tell

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Its a hard one because ofc we want Inci in the thats spot but with how powerful Charizard Y is and already having torkoal on the team its total fire overkill, fake out support and trick room setting seems to be very slim pickings

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Also no terrain from what i could see

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This is literly the position I’m in

I’m trying to see the footage from that demo thing to spot a indeedee

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Im pretty sure that the seribii list is exhaustive of whats in M-A but we wont know for sure, Indeedee makes things so much easier tbh

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Yeah well it’s not my fault she’s the only slow psychic terrain setter :CartEmoCry:

But yeah I think I can work something out I’m pretty stubborn on hard trick room haha

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Clefable
Kangaskan
Snorlax
Azumarill
Torkoal
Spiritomb
Concelduer
Mimkyu
Crabdominal
Orangu
Farifiraf

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These guys I think something can be made

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Im also very stubborn on hard trick room and i dont think restricteds are going to be allowed at release and NFE pokemon arent in the game, so im trying to figure out something where 4 of the pokemon on my team are banned

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Mimikyu is a very reliable trick room setter

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With mental herb

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Maybe ill need to run that now that i cant run indeenee and hatterene

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true, without sun venasaur isnt outspeeding nega starmie

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Mimikyu @ Mental Herb
Ability: Disguise
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Will-O-Wisp
- Taunt
- Shadow Sneak

Farigiraf @ Throat Spray
Ability: Armor Tail
EVs: 252 HP / 140 Def / 116 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Hyper Voice
- Psychic
- Protect

Reliable tr setters

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I get to worried that mimikyu and far will be on field at the same time and it’ll feel too passive

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Part of the reason I wanted to lean on the oranguru for instruct but I feel it just lacks bulk in the way other setters have it

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It is bulky . People are scared of it they try remove it as fast as they can

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Im not really sure about the scrafty hype either, fake out and intimidated have him doing his best inciniroar impression

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Using zard gives us a nasty hyper offense start using charizard y's mega to grant drought rather than the turtle so I feel like camerupt is lacking options in the same way

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That would really bump it up I feel

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