I’ve just tweaked this team yesterday and today but it has known synergy in ladder but I haven’t seen much of this type of mix up. I was running into an aerodactyl problem as I had whims before I added Basc.
The idea is to just force my opponent to guess what mode I’m going. Typically you’d have to guess around what mega first and what duo after. No one really sees the charcoal incen but it’s helped a lot. I also think double intimidate is a double edged sword but not in most cases as you don’t have to lead it. Charizard is just strong and it falls to anything which I’m sure I can change. Tested the venu w sleep poweder but just ended up wanting a grass move most times.
Also tried goldhengo for the rock pokemon before basc but it’s usually the speed or giving up an item. And w no redirection if tailwinds were matched I was just a sitting duck for partner aero teams. Maybe just a skill issue on my end though I could never play that cheese Mon.
I’m looking for more holes. Or any glaring weakness I haven’t seen.
Also more precise calcs/SP. Just haven’t calcled for anything specific
Also if it would be viable in an OTS form
Any feedback is appreciated Ty !
Ps the Zard ancient power hasn’t been properly tested except for one charizard that lived on 1percent from full
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