Mega Delphox & Mega Skarmory VGC Team

Summary

On Pokémon Champions | VGC Battles & Tournaments this announcement shares a first team draft built around Mega Delphox and Mega Skarmory with Garchomp, Rotom-Wash, Whimsicott and Incineroar. The poster requests feedback on movesets and roles, debating Feint on Skarmory and swapping Darkest Lariat for Throat Chop on Incineroar, plus whether Sunny Day belongs on Whimsicott given weather interactions.

ironmeadow-70 OP

This is my first time on the server. I would greatly appreciate if you could offer your opinions, thoughts, and feedback on this team. I’m not trying to go for a stable meta team. I wanted to use two megas and have a strong yet unique team. Considering changing substitute and sunny day on Whimscott for Encore but not sure yet.

Delphox-Mega @ Delphoxite
Ability: Blaze
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Protect
- Heat Wave
- Psychic
- Substitute

Garchomp @ Choice Scarf
Ability: Rough Skin
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Adamant Nature
- Earthquake
- Dragon Claw
- Rock Slide
- Stomping Tantrum

Rotom-Wash @ Leftovers
Ability: Levitate
Level: 50
EVs: 32 HP / 24 Def / 10 SpD
Bold Nature
- Protect
- Hydro Pump
- Thunderbolt
- Will-O-Wisp

Whimsicott @ Focus Sash
Ability: Prankster
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Protect
- Moonblast
- Sunny Day
- Tailwind

Incineroar @ Sitrus Berry
Ability: Intimidate
Level: 50
EVs: 32 HP / 8 Atk / 10 Def / 16 SpD
Careful Nature
- Fake Out
- Darkest Lariat
- Flare Blitz
- Parting Shot

Skarmory-Mega @ Skarmorite
Ability: Stalwart
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Protect
- Iron Head
- Dual Wingbeat
- Body Press

steadybadger-51

Maybe feint on Skarmory so wide guard can't block heat wave or earthquake.

Sand boosts special defense and garchomp hits physically, Snow boosts defense and delphox hits specially, rain makes rotom's thunder 100% accurate into mons weak to electric, so yea sunny day probably isn't good on whimsicott because this team doesn't look to struggle with weather much.

Darkest lariat should be swapped out for throat chop because incineroar already does nothing to defensive walls set up or not, and throat chop trades 5BP for the ability to stop your opponent from using parting shot/hyper voice/perish song.

Your team looks like it can't really deal with trick room as is. Trick room on whimsicott to reverse their trick room and Taunt on skarmory to stop trick room are your two options if you want to keep the same mons. Whimsicott is probably the better option of the two since sunny day should already be getting replaced and mental herb can block taunt. If you play well it is possible to just play through their trick room without either though, so you can keep encore whimsicott and offensive skarmory.

Overall it looks solid to me, though I'm not a pro or anything. Subsitute delphox deals with kingambit, dual wingbeat skarmory deals with sash sneasler, incineroar gives the team some longevity, you have speed controll, protect on most your mons, and you can hit weather teams for super effective damage.

ironmeadow-70 OP

Thanks. I did get help from another player and I did make this team in mind to be able to handle all weathers decently well. Trick room in Whimscott is an option but encore could force the opponent to trick room again. Though taunt on Skamory I could see. Throat chop is a nice suggestion. I did almost lose to a hyper voice Primarina on showdown

Overall thank you for the review. Pointing out some weakness while also giving me more confidence in this team

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