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Mega Raichu & Staraptor VGC Team Building Guide

I’ve been using this team for all of reg mb but I feel like there might be some serious flaws any ideas? Also please don’t recommend incineroar, sneasler, farig, gholdengo or kingambit. This team is mainly for bo3


Mega Raichu & Staraptor VGC Team Building Guide
12 messages

Mega Excadrill VGC Team Guide | Pokémon Champions

This Month's (or whenever i make teams) Mega team is the Fat Mole, Mega Excadrill. I was looking for fun megas to use in the next format, and I saw this chud, and I imideatly knew he was the one. He's fat enough with 100 defense, 65 special defense (maybe not fat enough) and 110 hp, so after a coaching or 2, this fatass cannont be physically beaten. He also has a massive 165 damage, and 103 speed to be able to outspeed and ohko both mega floette and mega charizard (with rock slide). With percing drill, chiped opponents and sashed mon CANNOT protect agaisnt the WWE's heavyweight champ.

Sneasler is the newer jolly, poision touch, sash sets, because I don't really need to unburden and output waaaaay too much damage, i just want to stay a turn to support the Chud. Protectless might be a bit risky, but I kinda need everything else.

Whimsicott is running Coba (becasue I have sash on the snezler) And flying is one of the only types The Chud doesn't threaten immensly that whims is Weak to. As for the moves, it's the average Whimsicott set, with encore, protect, moonblast, and tailwind.

Sinistcha is here to Sinischa, to heal either Mega Venasaur or the Chud. Matcha Gotcha, Life dew, Rage Powder, and Protect. Holding Sitrus, balenced bulk, and Life Dew, I intend it to stick around. Not much to say about it tbh.

Mega Venasaur is my alternate mega, because focus blast Ychu and Swampert are scary for the Chud, Mega Venu has a good matchup into those 2, and hits both super effectivly. It's a more offensive mega venasaur, without leech seed. It's moveset is Earth power, Giga Drain, Sludge bomb, and protect. Meant to stay around long enough to do meaningful damage.

And then there was 1, and that one is Sylveon. Other than the classic Hyper Voice go brr, it has roar as anti trick room, and haha funny big hyper beam. It's a fairy feather set (idk what people run other than that tbh) and really helps some bad matchups.

Overall, the big weakness I see is mega Staraptor.

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165 messages

Mega Scrafty Trick Room Team Building Help | Pokémon VGC

Hello me again with another team that I like, it's Mega Scrafty trick room team with Mega Delphox Ape balance mode that I had success with but hit a brick wall with it, the idea of this team is replacing Golisopod until it comes with Araquanid that I made with and I wanted to see if maybe someone could identify the flaws in it. As always open to very creative solutions to any problem


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324 messages

Mega Meganium Dual Weather Team Guide | Pokémon VGC

Don't have enough vp to train it in champions yet so here's the pokepaste. https://pokepast.es/27d29ce06972e556
My goal is to ladder climb at least to ultra ball 2 but preferably to master ball 4 when the season resets in a couple days. So far testing it on showdown I haven't run into much trouble, it seems pretty well balanced all around but I am also very low elo on the showdown ladder. So far what it struggles with is all going to be in theory as of now and I haven't thought of much, but I'm not good at estimating things like that. And this team was fully built by me, I did use a lot of the most common sets on a few mons but other than that this is entirely me.

124 messages

Pokémon Draft League Strategy: Beating Mega Aggron Cores

Hey! Competing in a draft league and this is the team I've cooked up, along with all of the pokemon that I drafted. Was initially working towards a tailwind sun team but just got word I'm playing against a team focused around an Mega Aggron, Pelipper, and Sinistcha core, so I'll probably have to change things up. Going to put aura sphere on Archaludon, any other changes you would recommend? Open to swapping out pokemon moves items evs megas everything. I can also send my opponents draft as well if needed. I feel like I don't have a great way to get through that Aggron Sinistcha combo, nor a great way to deal with trick room. They also will probably bring a Mamoswine (I'd guess sash) or Rampardos that I don't know how to deal with. Thanks y'all!


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34 messages

Perfecting Mega Staraptor: VGC Team Building Advice

I’ve been working on a Staraptor build that I can push to high MB (maybe even champion) with and put together a good showing in online tournaments. All the way up to MB 2 Raptor has really spoke to me. I seem to perform the best with his sets and I want to see how far I can push it.

I’ve taken some influence from the Glimmora build that’s been floating around as well as the sand team. I feel like Basc is a must have for this team and love pairing Basc with Kingambit. Where I have struggled the most is a 2nd mega to pair with Staraptor and maybe a 2nd support mon.

Basically I want to lock in Raptor, Basc, and Whimsicott but I am pretty flexible with the last 3.

I struggle the most with Trick Room and Rain teams. Trick Room is where the Taunt Incin comes in. Rain teams I tried Raichu Y, he just didn’t feel right because he’s more of a support mega at best use imo. I thought about Sinischa because he’s good for trick rook and for rain, but I wanted to sneak a fire type in the set.

I’d welcome any and all advice!


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221 messages

Mega Scrafty VGC Team Building: Swords Dance vs Thunder Punc

Pelipper @ Focus Sash
Ability: Drizzle
Modest Nature
- Hurricane
- Weather Ball
- Protect
- Tailwind

Scrafty @ Scraftinite
Ability: Intimidate
Quiet Nature
- Knock Off
- Drain Punch
- Thunder Punch
- Protect

Primarina @ Light Clay
Ability: Liquid Voice
Modest Nature
- Dazzling Gleam
- Hyper Voice
- Reflect
- Light Screen

Archaludon @ Leftovers
Ability: Stamina
Bold Nature
- Flash Cannon
- Electro Shot
- Dragon Pulse
- Protect

Incineroar @ Life Orb
Ability: Intimidate
Adamant Nature
- Darkest Lariat
- Fake Out
- Close Combat
- Flare Blitz

Slowking-Galar @ Sitrus Berry
Ability: Regenerator
Relaxed Nature
- Sludge Bomb
- Eerie Spell
- Heal Pulse
- Trick Room

24 messages

Building a Competitive Skeledirge VGC Team | Pokémon Champio

Hey guys, I've been trying to build a team around Skeledirge for doubles and I decided on its bulky version. The problem is, because of its speed, I can't decide whether to pair it with a Tailwind or Trick Room team. This team is just a draft and I put it together myself, so half the team works with Trick Room and the other half outside of it. I intend to use it for BO3 with an open team sheets and gradually improve it. I don't know if a team like this would work. I was hoping someone with more experience could give me some advice on how to adjust the team. The sixth Pokémon I added was Hydreigon so I could hit Dragon and Electric types. Thanks for the help! :D

38 messages